Minestom/src/autogenerated/java/net/minestom/server/instance/block/states/BirchFenceGate.java

50 lines
5.0 KiB
Java

package net.minestom.server.instance.block.states;
import java.lang.Deprecated;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.block.BlockAlternative;
/**
* AUTOGENERATED by BlockGenerator
*/
@Deprecated(
since = "forever",
forRemoval = false
)
public final class BirchFenceGate {
public static void initStates() {
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8454, "facing=north","in_wall=true","open=true","powered=true"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8455, "facing=north","in_wall=true","open=true","powered=false"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8456, "facing=north","in_wall=true","open=false","powered=true"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8457, "facing=north","in_wall=true","open=false","powered=false"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8458, "facing=north","in_wall=false","open=true","powered=true"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8459, "facing=north","in_wall=false","open=true","powered=false"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8460, "facing=north","in_wall=false","open=false","powered=true"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8461, "facing=north","in_wall=false","open=false","powered=false"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8462, "facing=south","in_wall=true","open=true","powered=true"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8463, "facing=south","in_wall=true","open=true","powered=false"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8464, "facing=south","in_wall=true","open=false","powered=true"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8465, "facing=south","in_wall=true","open=false","powered=false"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8466, "facing=south","in_wall=false","open=true","powered=true"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8467, "facing=south","in_wall=false","open=true","powered=false"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8468, "facing=south","in_wall=false","open=false","powered=true"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8469, "facing=south","in_wall=false","open=false","powered=false"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8470, "facing=west","in_wall=true","open=true","powered=true"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8471, "facing=west","in_wall=true","open=true","powered=false"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8472, "facing=west","in_wall=true","open=false","powered=true"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8473, "facing=west","in_wall=true","open=false","powered=false"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8474, "facing=west","in_wall=false","open=true","powered=true"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8475, "facing=west","in_wall=false","open=true","powered=false"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8476, "facing=west","in_wall=false","open=false","powered=true"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8477, "facing=west","in_wall=false","open=false","powered=false"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8478, "facing=east","in_wall=true","open=true","powered=true"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8479, "facing=east","in_wall=true","open=true","powered=false"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8480, "facing=east","in_wall=true","open=false","powered=true"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8481, "facing=east","in_wall=true","open=false","powered=false"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8482, "facing=east","in_wall=false","open=true","powered=true"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8483, "facing=east","in_wall=false","open=true","powered=false"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8484, "facing=east","in_wall=false","open=false","powered=true"));
Block.BIRCH_FENCE_GATE.addBlockAlternative(new BlockAlternative((short) 8485, "facing=east","in_wall=false","open=false","powered=false"));
}
}