Minestom/src/main/java/net/minestom/server/message/Messenger.java

140 lines
5.5 KiB
Java

package net.minestom.server.message;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.minestom.server.entity.Player;
import net.minestom.server.network.packet.server.play.SystemChatPacket;
import net.minestom.server.utils.PacketUtils;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.jglrxavpok.hephaistos.nbt.NBTCompound;
import org.jglrxavpok.hephaistos.nbt.NBTException;
import org.jglrxavpok.hephaistos.parser.SNBTParser;
import java.io.StringReader;
import java.util.Collection;
import java.util.Objects;
import java.util.UUID;
/**
* Utility class to handle client chat settings.
*/
public final class Messenger {
/**
* The message sent to the client if they send a chat message but it is rejected by the server.
*/
public static final Component CANNOT_SEND_MESSAGE = Component.translatable("chat.cannotSend", NamedTextColor.RED);
private static final UUID NO_SENDER = new UUID(0, 0);
private static final SystemChatPacket CANNOT_SEND_PACKET = new SystemChatPacket(CANNOT_SEND_MESSAGE, false);
private static final NBTCompound CHAT_REGISTRY;
static {
try {
CHAT_REGISTRY = (NBTCompound) new SNBTParser(new StringReader(
"{\n" +
" \"type\": \"minecraft:chat_type\",\n" +
" \"value\": [\n" +
" {\n" +
" \"name\":\"minecraft:chat\",\n" +
" \"id\":1,\n" +
" \"element\":{\n" +
" \"chat\":{\n" +
" \"translation_key\":\"chat.type.text\",\n" +
" \"parameters\":[\n" +
" \"sender\",\n" +
" \"content\"\n" +
" ]\n" +
" },\n" +
" \"narration\":{\n" +
" \"translation_key\":\"chat.type.text.narrate\",\n" +
" \"parameters\":[\n" +
" \"sender\",\n" +
" \"content\"\n" +
" ]\n" +
" }\n" +
" }\n" +
" }" +
" ]\n" +
"}"
)).parse();
} catch (NBTException e) {
throw new RuntimeException(e);
}
}
public static @NotNull NBTCompound chatRegistry() {
return CHAT_REGISTRY;
}
/**
* Sends a message to a player, respecting their chat settings.
*
* @param player the player
* @param message the message
* @param position the position
* @param uuid the UUID of the sender, if any
* @return if the message was sent
*/
public static boolean sendMessage(@NotNull Player player, @NotNull Component message, @NotNull ChatPosition position, @Nullable UUID uuid) {
if (getChatMessageType(player).accepts(position)) {
player.sendPacket(new SystemChatPacket(message, false));
return true;
}
return false;
}
/**
* Sends a message to some players, respecting their chat settings.
*
* @param players the players
* @param message the message
* @param position the position
* @param uuid the UUID of the sender, if any
*/
public static void sendMessage(@NotNull Collection<Player> players, @NotNull Component message,
@NotNull ChatPosition position, @Nullable UUID uuid) {
PacketUtils.sendGroupedPacket(players, new SystemChatPacket(message, false),
player -> getChatMessageType(player).accepts(position));
}
/**
* Checks if the server should receive messages from a player, given their chat settings.
*
* @param player the player
* @return if the server should receive messages from them
*/
public static boolean canReceiveMessage(@NotNull Player player) {
return getChatMessageType(player) == ChatMessageType.FULL;
}
/**
* Checks if the server should receive commands from a player, given their chat settings.
*
* @param player the player
* @return if the server should receive commands from them
*/
public static boolean canReceiveCommand(@NotNull Player player) {
return getChatMessageType(player) != ChatMessageType.NONE;
}
/**
* Sends a message to the player informing them we are rejecting their message or command.
*
* @param player the player
*/
public static void sendRejectionMessage(@NotNull Player player) {
player.sendPacket(CANNOT_SEND_PACKET);
}
/**
* Gets the chat message type for a player, returning {@link ChatMessageType#FULL} if not set.
*
* @param player the player
* @return the chat message type
*/
private static @NotNull ChatMessageType getChatMessageType(@NotNull Player player) {
return Objects.requireNonNullElse(player.getSettings().getChatMessageType(), ChatMessageType.FULL);
}
}