Minestom/src/main/java/net/minestom/server/entity
2020-08-02 11:37:39 +02:00
..
damage Remove old NBT code, use Hephaistos 2020-07-06 23:20:20 +02:00
fakeplayer Replaced TaskBuilder#buildTask to TaskBuilder#schedule 2020-07-31 20:44:58 +02:00
hologram Added AnimationEvent comments + cleanup 2020-07-26 20:03:39 +02:00
pathfinding Allow to customize the search range of an entity 2020-07-31 21:58:49 +02:00
task Package rename to net.minestom.server 2020-04-24 03:25:58 +02:00
type Added EntityItemFrame 2020-08-02 01:00:22 +02:00
vehicle Package rename to net.minestom.server 2020-04-24 03:25:58 +02:00
Entity.java Fixed non-smooth pathfinding by setting the velocity of the creature, therefore allowing the client to predict the position and smooth the path 2020-07-31 18:55:08 +02:00
EntityCreature.java EntityCreature#setPathTo does reset the previous path everytime 2020-07-31 22:17:24 +02:00
EntityManager.java More comments + cleanup 2020-07-22 17:39:48 +02:00
ExperienceOrb.java Fix deadlock with ItemEntity + added ItemEntity#getMergeUpdateOption to mitigate CPU usage increase 2020-06-01 00:51:31 +02:00
GameMode.java Implemented damage types and void below world 2020-04-27 20:33:08 +02:00
ItemEntity.java Very early chunk group based thread 2020-08-02 11:37:39 +02:00
LivingEntity.java Very early chunk group based thread 2020-08-02 11:37:39 +02:00
ObjectEntity.java More comments + cleanup 2020-07-22 17:39:48 +02:00
Player.java Cleanup 2020-07-27 02:28:03 +02:00
PlayerSkin.java More comments + cleanup 2020-07-22 17:39:48 +02:00