mirror of https://github.com/Minestom/Minestom.git
303 lines
9.1 KiB
Java
303 lines
9.1 KiB
Java
package net.minestom.server.collision;
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import net.minestom.server.entity.Entity;
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import net.minestom.server.utils.BlockPosition;
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import net.minestom.server.utils.Vector;
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import net.minestom.server.utils.coordinate.Point;
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import org.jetbrains.annotations.NotNull;
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/**
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* See https://wiki.vg/Entity_metadata#Mobs_2
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*/
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public class BoundingBox {
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private final Entity entity;
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private final double x, y, z;
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/**
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* Creates a {@link BoundingBox} linked to an {@link Entity} and with a specific size.
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*
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* @param entity the linked entity
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* @param x the width size
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* @param y the height size
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* @param z the depth size
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*/
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public BoundingBox(@NotNull Entity entity, double x, double y, double z) {
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this.entity = entity;
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this.x = x;
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this.y = y;
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this.z = z;
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}
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/**
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* Used to know if two {@link BoundingBox} intersect with each other.
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*
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* @param boundingBox the {@link BoundingBox} to check
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* @return true if the two {@link BoundingBox} intersect with each other, false otherwise
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*/
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public boolean intersect(@NotNull BoundingBox boundingBox) {
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return (getMinX() <= boundingBox.getMaxX() && getMaxX() >= boundingBox.getMinX()) &&
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(getMinY() <= boundingBox.getMaxY() && getMaxY() >= boundingBox.getMinY()) &&
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(getMinZ() <= boundingBox.getMaxZ() && getMaxZ() >= boundingBox.getMinZ());
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}
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/**
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* Used to know if this {@link BoundingBox} intersects with the bounding box of an entity.
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*
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* @param entity the entity to check the bounding box
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* @return true if this bounding box intersects with the entity, false otherwise
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*/
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public boolean intersect(@NotNull Entity entity) {
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return intersect(entity.getBoundingBox());
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}
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/**
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* Used to know if the bounding box intersects at a {@link BlockPosition}.
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*
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* @param blockPosition the position to check
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* @return true if the bounding box intersects with the position, false otherwise
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*/
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public boolean intersectWithBlock(@NotNull Point blockPosition) {
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final double offsetX = 1;
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final double x = blockPosition.x();
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final double maxX = x + offsetX;
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final boolean checkX = getMinX() < maxX && getMaxX() > x;
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if (!checkX)
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return false;
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final double y = blockPosition.y();
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final double maxY = y + 0.99999;
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final boolean checkY = getMinY() < maxY && getMaxY() > y;
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if (!checkY)
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return false;
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final double offsetZ = 1;
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final double z = blockPosition.z();
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final double maxZ = z + offsetZ;
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// Z check
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return getMinZ() < maxZ && getMaxZ() > z;
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}
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public boolean intersect(double x, double y, double z) {
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return (x >= getMinX() && x <= getMaxX()) &&
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(y >= getMinY() && y <= getMaxY()) &&
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(z >= getMinZ() && z <= getMaxZ());
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}
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public boolean intersect(@NotNull Point point) {
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return intersect(point.x(), point.y(), point.z());
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}
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/**
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* Creates a new {@link BoundingBox} linked to the same {@link Entity} with expanded size.
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*
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* @param x the X offset
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* @param y the Y offset
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* @param z the Z offset
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* @return a new {@link BoundingBox} expanded
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*/
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@NotNull
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public BoundingBox expand(double x, double y, double z) {
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return new BoundingBox(entity, this.x + x, this.y + y, this.z + z);
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}
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/**
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* Creates a new {@link BoundingBox} linked to the same {@link Entity} with contracted size.
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*
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* @param x the X offset
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* @param y the Y offset
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* @param z the Z offset
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* @return a new bounding box contracted
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*/
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@NotNull
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public BoundingBox contract(double x, double y, double z) {
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return new BoundingBox(entity, this.x - x, this.y - y, this.z - z);
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}
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/**
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* Gets the width of the {@link BoundingBox}.
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*
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* @return the width
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*/
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public double getWidth() {
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return x;
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}
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/**
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* Gets the height of the {@link BoundingBox}.
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*
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* @return the height
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*/
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public double getHeight() {
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return y;
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}
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/**
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* Gets the depth of the {@link BoundingBox}.
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*
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* @return the depth
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*/
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public double getDepth() {
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return z;
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}
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/**
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* Gets the min X based on {@link #getWidth()} and the {@link Entity} position.
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*
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* @return the min X
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*/
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public double getMinX() {
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return entity.getPosition().x() - (x / 2);
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}
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/**
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* Gets the max X based on {@link #getWidth()} and the {@link Entity} position.
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*
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* @return the max X
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*/
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public double getMaxX() {
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return entity.getPosition().x() + (x / 2);
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}
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/**
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* Gets the min Y based on the {@link Entity} position.
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*
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* @return the min Y
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*/
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public double getMinY() {
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return entity.getPosition().y();
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}
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/**
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* Gets the max Y based on {@link #getHeight()} and the {@link Entity} position.
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*
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* @return the max Y
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*/
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public double getMaxY() {
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return entity.getPosition().y() + y;
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}
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/**
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* Gets the min Z based on {@link #getDepth()} and the {@link Entity} position.
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*
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* @return the min Z
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*/
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public double getMinZ() {
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return entity.getPosition().z() - (z / 2);
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}
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/**
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* Gets the max Z based on {@link #getDepth()} and the {@link Entity} position.
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*
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* @return the max Z
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*/
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public double getMaxZ() {
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return entity.getPosition().z() + (z / 2);
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}
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/**
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* Gets an array of {@link Vector} representing the points at the bottom of the {@link BoundingBox}.
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*
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* @return the points at the bottom of the {@link BoundingBox}
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*/
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@NotNull
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public Vector[] getBottomFace() {
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return new Vector[]{
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new Vector(getMinX(), getMinY(), getMinZ()),
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new Vector(getMaxX(), getMinY(), getMinZ()),
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new Vector(getMaxX(), getMinY(), getMaxZ()),
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new Vector(getMinX(), getMinY(), getMaxZ()),
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};
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}
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/**
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* Gets an array of {@link Vector} representing the points at the top of the {@link BoundingBox}.
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*
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* @return the points at the top of the {@link BoundingBox}
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*/
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@NotNull
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public Vector[] getTopFace() {
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return new Vector[]{
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new Vector(getMinX(), getMaxY(), getMinZ()),
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new Vector(getMaxX(), getMaxY(), getMinZ()),
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new Vector(getMaxX(), getMaxY(), getMaxZ()),
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new Vector(getMinX(), getMaxY(), getMaxZ()),
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};
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}
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/**
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* Gets an array of {@link Vector} representing the points on the left face of the {@link BoundingBox}.
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*
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* @return the points on the left face of the {@link BoundingBox}
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*/
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@NotNull
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public Vector[] getLeftFace() {
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return new Vector[]{
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new Vector(getMinX(), getMinY(), getMinZ()),
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new Vector(getMinX(), getMaxY(), getMinZ()),
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new Vector(getMinX(), getMaxY(), getMaxZ()),
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new Vector(getMinX(), getMinY(), getMaxZ()),
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};
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}
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/**
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* Gets an array of {@link Vector} representing the points on the right face of the {@link BoundingBox}.
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*
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* @return the points on the right face of the {@link BoundingBox}
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*/
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@NotNull
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public Vector[] getRightFace() {
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return new Vector[]{
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new Vector(getMaxX(), getMinY(), getMinZ()),
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new Vector(getMaxX(), getMaxY(), getMinZ()),
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new Vector(getMaxX(), getMaxY(), getMaxZ()),
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new Vector(getMaxX(), getMinY(), getMaxZ()),
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};
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}
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/**
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* Gets an array of {@link Vector} representing the points at the front of the {@link BoundingBox}.
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*
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* @return the points at the front of the {@link BoundingBox}
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*/
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@NotNull
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public Vector[] getFrontFace() {
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return new Vector[]{
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new Vector(getMinX(), getMinY(), getMinZ()),
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new Vector(getMaxX(), getMinY(), getMinZ()),
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new Vector(getMaxX(), getMaxY(), getMinZ()),
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new Vector(getMinX(), getMaxY(), getMinZ()),
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};
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}
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/**
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* Gets an array of {@link Vector} representing the points at the back of the {@link BoundingBox}.
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*
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* @return the points at the back of the {@link BoundingBox}
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*/
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@NotNull
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public Vector[] getBackFace() {
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return new Vector[]{
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new Vector(getMinX(), getMinY(), getMaxZ()),
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new Vector(getMaxX(), getMinY(), getMaxZ()),
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new Vector(getMaxX(), getMaxY(), getMaxZ()),
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new Vector(getMinX(), getMaxY(), getMaxZ()),
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};
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}
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@Override
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public String toString() {
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String result = "BoundingBox";
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result += "\n";
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result += "[" + getMinX() + " : " + getMaxX() + "]";
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result += "\n";
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result += "[" + getMinY() + " : " + getMaxY() + "]";
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result += "\n";
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result += "[" + getMinZ() + " : " + getMaxZ() + "]";
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return result;
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}
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}
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