Minestom/src/main/java/net/minestom/server/entity/EquipmentSlot.java

54 lines
1.4 KiB
Java

package net.minestom.server.entity;
import net.minestom.server.item.attribute.AttributeSlot;
import net.minestom.server.utils.inventory.PlayerInventoryUtils;
import org.jetbrains.annotations.NotNull;
import java.util.List;
public enum EquipmentSlot {
MAIN_HAND(false, -1),
OFF_HAND(false, -1),
BOOTS(true, PlayerInventoryUtils.BOOTS_SLOT),
LEGGINGS(true, PlayerInventoryUtils.LEGGINGS_SLOT),
CHESTPLATE(true, PlayerInventoryUtils.CHESTPLATE_SLOT),
HELMET(true, PlayerInventoryUtils.HELMET_SLOT);
private static final List<EquipmentSlot> ARMORS = List.of(BOOTS, LEGGINGS, CHESTPLATE, HELMET);
private final boolean armor;
private final int armorSlot;
EquipmentSlot(boolean armor, int armorSlot) {
this.armor = armor;
this.armorSlot = armorSlot;
}
public boolean isHand() {
return !armor;
}
public boolean isArmor() {
return armor;
}
public int armorSlot() {
return armorSlot;
}
public static @NotNull List<@NotNull EquipmentSlot> armors() {
return ARMORS;
}
public static @NotNull EquipmentSlot fromAttributeSlot(@NotNull AttributeSlot attributeSlot) {
return switch (attributeSlot) {
case MAINHAND -> MAIN_HAND;
case OFFHAND -> OFF_HAND;
case FEET -> BOOTS;
case LEGS -> LEGGINGS;
case CHEST -> CHESTPLATE;
case HEAD -> HELMET;
};
}
}