Minestom/demo/src/main/java/net/minestom/demo/PlayerInit.java

158 lines
7.7 KiB
Java

package net.minestom.demo;
import net.minestom.demo.generator.ChunkGeneratorDemo;
import net.minestom.demo.generator.NoiseTestGenerator;
import net.kyori.adventure.text.Component;
import net.minestom.server.MinecraftServer;
import net.minestom.server.adventure.audience.Audiences;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.coordinate.Vec;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.ItemEntity;
import net.minestom.server.entity.Player;
import net.minestom.server.entity.damage.DamageType;
import net.minestom.server.event.Event;
import net.minestom.server.event.EventNode;
import net.minestom.server.event.entity.EntityAttackEvent;
import net.minestom.server.event.item.ItemDropEvent;
import net.minestom.server.event.item.PickupItemEvent;
import net.minestom.server.event.player.PlayerDeathEvent;
import net.minestom.server.event.player.PlayerDisconnectEvent;
import net.minestom.server.event.player.PlayerLoginEvent;
import net.minestom.server.event.player.PlayerSpawnEvent;
import net.minestom.server.instance.Instance;
import net.minestom.server.instance.InstanceContainer;
import net.minestom.server.instance.InstanceManager;
import net.minestom.server.instance.block.Block;
import net.minestom.server.inventory.Inventory;
import net.minestom.server.inventory.InventoryType;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.minestom.server.item.metadata.BundleMeta;
import net.minestom.server.monitoring.BenchmarkManager;
import net.minestom.server.monitoring.TickMonitor;
import net.minestom.server.utils.MathUtils;
import net.minestom.server.utils.time.TimeUnit;
import net.minestom.server.world.DimensionType;
import java.time.Duration;
import java.util.Collection;
import java.util.Random;
import java.util.Set;
import java.util.concurrent.ThreadLocalRandom;
import java.util.concurrent.atomic.AtomicReference;
public class PlayerInit {
private static final Inventory inventory;
private static final EventNode<Event> DEMO_NODE = EventNode.all("demo")
.addListener(EntityAttackEvent.class, event -> {
final Entity source = event.getEntity();
final Entity entity = event.getTarget();
entity.takeKnockback(0.4f, Math.sin(source.getPosition().yaw() * 0.017453292), -Math.cos(source.getPosition().yaw() * 0.017453292));
if (entity instanceof Player) {
Player target = (Player) entity;
target.damage(DamageType.fromEntity(source), 5);
}
if (source instanceof Player) {
((Player) source).sendMessage("You attacked something!");
}
})
.addListener(PlayerDeathEvent.class, event -> event.setChatMessage(Component.text("custom death message")))
.addListener(PickupItemEvent.class, event -> {
final Entity entity = event.getLivingEntity();
if (entity instanceof Player) {
// Cancel event if player does not have enough inventory space
final ItemStack itemStack = event.getItemEntity().getItemStack();
event.setCancelled(!((Player) entity).getInventory().addItemStack(itemStack));
}
})
.addListener(ItemDropEvent.class, event -> {
final Player player = event.getPlayer();
ItemStack droppedItem = event.getItemStack();
Pos playerPos = player.getPosition();
ItemEntity itemEntity = new ItemEntity(droppedItem);
itemEntity.setPickupDelay(Duration.of(500, TimeUnit.MILLISECOND));
itemEntity.setInstance(player.getInstance(), playerPos.withY(y -> y + 1.5));
Vec velocity = playerPos.direction().mul(6);
itemEntity.setVelocity(velocity);
})
.addListener(PlayerDisconnectEvent.class, event -> System.out.println("DISCONNECTION " + event.getPlayer().getUsername()))
.addListener(PlayerLoginEvent.class, event -> {
final Player player = event.getPlayer();
var instances = MinecraftServer.getInstanceManager().getInstances();
Instance instance = instances.stream().skip(new Random().nextInt(instances.size())).findFirst().orElse(null);
event.setSpawningInstance(instance);
int x = Math.abs(ThreadLocalRandom.current().nextInt()) % 500 - 250;
int z = Math.abs(ThreadLocalRandom.current().nextInt()) % 500 - 250;
player.setRespawnPoint(new Pos(0, 42f, 0));
})
.addListener(PlayerSpawnEvent.class, event -> {
final Player player = event.getPlayer();
player.setGameMode(GameMode.CREATIVE);
player.setPermissionLevel(4);
ItemStack itemStack = ItemStack.builder(Material.STONE)
.amount(64)
.meta(itemMetaBuilder ->
itemMetaBuilder.canPlaceOn(Set.of(Block.STONE))
.canDestroy(Set.of(Block.DIAMOND_ORE)))
.build();
player.getInventory().addItemStack(itemStack);
ItemStack bundle = ItemStack.builder(Material.BUNDLE)
.meta(BundleMeta.class, bundleMetaBuilder -> {
bundleMetaBuilder.addItem(ItemStack.of(Material.DIAMOND, 5));
bundleMetaBuilder.addItem(ItemStack.of(Material.RABBIT_FOOT, 5));
})
.build();
player.getInventory().addItemStack(bundle);
});
static {
InstanceManager instanceManager = MinecraftServer.getInstanceManager();
ChunkGeneratorDemo chunkGeneratorDemo = new ChunkGeneratorDemo();
NoiseTestGenerator noiseTestGenerator = new NoiseTestGenerator();
InstanceContainer instanceContainer = instanceManager.createInstanceContainer(DimensionType.OVERWORLD);
instanceContainer.setChunkGenerator(chunkGeneratorDemo);
inventory = new Inventory(InventoryType.CHEST_1_ROW, Component.text("Test inventory"));
inventory.setItemStack(3, ItemStack.of(Material.DIAMOND, 34));
}
private static final AtomicReference<TickMonitor> LAST_TICK = new AtomicReference<>();
public static void init() {
var eventHandler = MinecraftServer.getGlobalEventHandler();
eventHandler.addChild(DEMO_NODE);
MinecraftServer.getUpdateManager().addTickMonitor(LAST_TICK::set);
BenchmarkManager benchmarkManager = MinecraftServer.getBenchmarkManager();
MinecraftServer.getSchedulerManager().buildTask(() -> {
Collection<Player> players = MinecraftServer.getConnectionManager().getOnlinePlayers();
if (players.isEmpty())
return;
long ramUsage = benchmarkManager.getUsedMemory();
ramUsage /= 1e6; // bytes to MB
TickMonitor tickMonitor = LAST_TICK.get();
final Component header = Component.text("RAM USAGE: " + ramUsage + " MB")
.append(Component.newline())
.append(Component.text("TICK TIME: " + MathUtils.round(tickMonitor.getTickTime(), 2) + "ms"))
.append(Component.newline())
.append(Component.text("ACQ TIME: " + MathUtils.round(tickMonitor.getAcquisitionTime(), 2) + "ms"));
final Component footer = benchmarkManager.getCpuMonitoringMessage();
Audiences.players().sendPlayerListHeaderAndFooter(header, footer);
}).repeat(10, TimeUnit.SERVER_TICK).schedule();
}
}