Minestom/demo/src/main/java/net/minestom/demo/generator/NoiseTestGenerator.java

170 lines
6.7 KiB
Java

package net.minestom.demo.generator;
import de.articdive.jnoise.JNoise;
import de.articdive.jnoise.interpolation.InterpolationType;
import net.minestom.server.coordinate.Vec;
import net.minestom.server.instance.Chunk;
import net.minestom.server.instance.ChunkGenerator;
import net.minestom.server.instance.ChunkPopulator;
import net.minestom.server.instance.batch.ChunkBatch;
import net.minestom.server.instance.block.Block;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
public class NoiseTestGenerator implements ChunkGenerator {
private Random random = new Random();
private JNoise jNoise = JNoise.newBuilder().perlin().setInterpolation(InterpolationType.LINEAR).setSeed(random.nextInt()).setFrequency(0.4).build();
private JNoise jNoise2 = JNoise.newBuilder().perlin().setInterpolation(InterpolationType.LINEAR).setSeed(random.nextInt()).setFrequency(0.6).build();
private TreePopulator treeGen = new TreePopulator();
public int getHeight(int x, int z) {
double preHeight = jNoise.getNoise(x / 16.0, z / 16.0);
return (int) ((preHeight > 0 ? preHeight * 6 : preHeight * 4) + 64);
}
@Override
public void generateChunkData(@NotNull ChunkBatch batch, int chunkX, int chunkZ) {
for (int x = 0; x < Chunk.CHUNK_SIZE_X; x++) {
for (int z = 0; z < Chunk.CHUNK_SIZE_Z; z++) {
final int height = getHeight(x + chunkX * 16, z + chunkZ * 16);
for (int y = 0; y < height; y++) {
if (y == 0) {
batch.setBlock(x, y, z, Block.BEDROCK);
} else if (y == height - 1) {
batch.setBlock(x, y, z, Block.GRASS_BLOCK);
} else if (y > height - 7) {
batch.setBlock(x, y, z, Block.DIRT);
} else {
batch.setBlock(x, y, z, Block.STONE);
}
}
if (height < 61) {
batch.setBlock(x, height - 1, z, Block.DIRT);
for (int y = 0; y < 61 - height; y++) {
batch.setBlock(x, y + height, z, Block.WATER);
}
}
}
}
}
@Override
public List<ChunkPopulator> getPopulators() {
List<ChunkPopulator> list = new ArrayList<>();
list.add(treeGen);
return list;
}
private class TreePopulator implements ChunkPopulator {
final Structure tree;
public TreePopulator() {
tree = new Structure();
tree.addBlock(Block.DIRT, 0, -1, 0);
tree.addBlock(Block.OAK_LOG, 0, 0, 0);
tree.addBlock(Block.OAK_LOG, 0, 1, 0);
tree.addBlock(Block.OAK_LOG, 0, 2, 0);
tree.addBlock(Block.OAK_LOG, 0, 3, 0);
tree.addBlock(Block.OAK_LEAVES, 1, 1, 0);
tree.addBlock(Block.OAK_LEAVES, 2, 1, 0);
tree.addBlock(Block.OAK_LEAVES, -1, 1, 0);
tree.addBlock(Block.OAK_LEAVES, -2, 1, 0);
tree.addBlock(Block.OAK_LEAVES, 1, 1, 1);
tree.addBlock(Block.OAK_LEAVES, 2, 1, 1);
tree.addBlock(Block.OAK_LEAVES, 0, 1, 1);
tree.addBlock(Block.OAK_LEAVES, -1, 1, 1);
tree.addBlock(Block.OAK_LEAVES, -2, 1, 1);
tree.addBlock(Block.OAK_LEAVES, 1, 1, 2);
tree.addBlock(Block.OAK_LEAVES, 2, 1, 2);
tree.addBlock(Block.OAK_LEAVES, 0, 1, 2);
tree.addBlock(Block.OAK_LEAVES, -1, 1, 2);
tree.addBlock(Block.OAK_LEAVES, -2, 1, 2);
tree.addBlock(Block.OAK_LEAVES, 1, 1, -1);
tree.addBlock(Block.OAK_LEAVES, 2, 1, -1);
tree.addBlock(Block.OAK_LEAVES, 0, 1, -1);
tree.addBlock(Block.OAK_LEAVES, -1, 1, -1);
tree.addBlock(Block.OAK_LEAVES, -2, 1, -1);
tree.addBlock(Block.OAK_LEAVES, 1, 1, -2);
tree.addBlock(Block.OAK_LEAVES, 2, 1, -2);
tree.addBlock(Block.OAK_LEAVES, 0, 1, -2);
tree.addBlock(Block.OAK_LEAVES, -1, 1, -2);
tree.addBlock(Block.OAK_LEAVES, -2, 1, -2);
tree.addBlock(Block.OAK_LEAVES, 1, 2, 0);
tree.addBlock(Block.OAK_LEAVES, 2, 2, 0);
tree.addBlock(Block.OAK_LEAVES, -1, 2, 0);
tree.addBlock(Block.OAK_LEAVES, -2, 2, 0);
tree.addBlock(Block.OAK_LEAVES, 1, 2, 1);
tree.addBlock(Block.OAK_LEAVES, 2, 2, 1);
tree.addBlock(Block.OAK_LEAVES, 0, 2, 1);
tree.addBlock(Block.OAK_LEAVES, -1, 2, 1);
tree.addBlock(Block.OAK_LEAVES, -2, 2, 1);
tree.addBlock(Block.OAK_LEAVES, 1, 2, 2);
tree.addBlock(Block.OAK_LEAVES, 2, 2, 2);
tree.addBlock(Block.OAK_LEAVES, 0, 2, 2);
tree.addBlock(Block.OAK_LEAVES, -1, 2, 2);
tree.addBlock(Block.OAK_LEAVES, -2, 2, 2);
tree.addBlock(Block.OAK_LEAVES, 1, 2, -1);
tree.addBlock(Block.OAK_LEAVES, 2, 2, -1);
tree.addBlock(Block.OAK_LEAVES, 0, 2, -1);
tree.addBlock(Block.OAK_LEAVES, -1, 2, -1);
tree.addBlock(Block.OAK_LEAVES, -2, 2, -1);
tree.addBlock(Block.OAK_LEAVES, 1, 2, -2);
tree.addBlock(Block.OAK_LEAVES, 2, 2, -2);
tree.addBlock(Block.OAK_LEAVES, 0, 2, -2);
tree.addBlock(Block.OAK_LEAVES, -1, 2, -2);
tree.addBlock(Block.OAK_LEAVES, -2, 2, -2);
tree.addBlock(Block.OAK_LEAVES, 1, 3, 0);
tree.addBlock(Block.OAK_LEAVES, -1, 3, 0);
tree.addBlock(Block.OAK_LEAVES, 1, 3, 1);
tree.addBlock(Block.OAK_LEAVES, 0, 3, 1);
tree.addBlock(Block.OAK_LEAVES, -1, 3, 1);
tree.addBlock(Block.OAK_LEAVES, 1, 3, -1);
tree.addBlock(Block.OAK_LEAVES, 0, 3, -1);
tree.addBlock(Block.OAK_LEAVES, -1, 3, -1);
tree.addBlock(Block.OAK_LEAVES, 1, 4, 0);
tree.addBlock(Block.OAK_LEAVES, 0, 4, 0);
tree.addBlock(Block.OAK_LEAVES, -1, 4, 0);
tree.addBlock(Block.OAK_LEAVES, 0, 4, 1);
tree.addBlock(Block.OAK_LEAVES, 0, 4, -1);
tree.addBlock(Block.OAK_LEAVES, -1, 4, -1);
}
//todo improve
@Override
public void populateChunk(ChunkBatch batch, Chunk chunk) {
for (int i = -2; i < 18; i++) {
for (int j = -2; j < 18; j++) {
if (jNoise2.getNoise(i + chunk.getChunkX() * 16, j + chunk.getChunkZ() * 16) > 0.75) {
int y = getHeight(i + chunk.getChunkX() * 16, j + chunk.getChunkZ() * 16);
tree.build(batch, new Vec(i, y, j));
}
}
}
}
}
}