Minestom/src/main/java/net/minestom/server/event/player/PlayerBlockInteractEvent.java
2021-10-06 20:40:17 +02:00

103 lines
2.7 KiB
Java

package net.minestom.server.event.player;
import net.minestom.server.coordinate.Point;
import net.minestom.server.entity.Player;
import net.minestom.server.event.trait.BlockEvent;
import net.minestom.server.event.trait.CancellableEvent;
import net.minestom.server.event.trait.EntityInstanceEvent;
import net.minestom.server.event.trait.PlayerEvent;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.block.BlockFace;
import org.jetbrains.annotations.NotNull;
/**
* Called when a player interacts with a block (right-click).
* This is also called when a block is placed.
*/
public class PlayerBlockInteractEvent implements PlayerEvent, EntityInstanceEvent, BlockEvent, CancellableEvent {
private final Player player;
private final Player.Hand hand;
private final Block block;
private final Point blockPosition;
private final BlockFace blockFace;
/**
* Does this interaction block the normal item use?
* True for containers which open an inventory instead of letting blocks be placed
*/
private boolean blocksItemUse;
private boolean cancelled;
public PlayerBlockInteractEvent(@NotNull Player player, @NotNull Player.Hand hand,
@NotNull Block block, @NotNull Point blockPosition,
@NotNull BlockFace blockFace) {
this.player = player;
this.hand = hand;
this.block = block;
this.blockPosition = blockPosition;
this.blockFace = blockFace;
}
/**
* Gets if the event should block the item use.
*
* @return true if the item use is blocked, false otherwise
*/
public boolean isBlockingItemUse() {
return blocksItemUse;
}
public void setBlockingItemUse(boolean blocks) {
this.blocksItemUse = blocks;
}
@Override
public @NotNull Block getBlock() {
return block;
}
/**
* Gets the position of the interacted block.
*
* @return the block position
*/
public @NotNull Point getBlockPosition() {
return blockPosition;
}
/**
* Gets the hand used for the interaction.
*
* @return the hand used
*/
public @NotNull Player.Hand getHand() {
return hand;
}
/**
* Gets the block face.
*
* @return the block face
*/
public @NotNull BlockFace getBlockFace() {
return blockFace;
}
@Override
public boolean isCancelled() {
return cancelled;
}
@Override
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
}
@Override
public @NotNull Player getPlayer() {
return player;
}
}