.. |
ai
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chore: port DamageType cleanup change from MelonHell 1.19.4 PR
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2024-02-09 14:27:43 -05:00 |
damage
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Optionally load vanilla biomes (#1988)
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2024-02-12 15:25:46 -05:00 |
metadata
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fix: painting variant read entry, forgot to follow my own comment
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2024-03-12 20:05:41 -04:00 |
pathfinding
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Small improvements to entity movement (#1421)
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2022-10-02 04:12:54 +02:00 |
vehicle
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Rewrite of the CustomBlock break delay system + support for multi player digging
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2020-08-20 02:42:27 +02:00 |
Entity.java
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feat: add weather to instances (#2032)
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2024-03-19 16:44:51 +00:00 |
EntityCreature.java
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Simplify path finding code, do not expose internal parts
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2021-09-24 19:31:54 +02:00 |
EntityProjectile.java
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Fix testing (v2) (#99)
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2024-02-09 14:27:43 -05:00 |
EntitySpawnType.java
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feat: player spawning fixes
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2024-02-09 14:27:43 -05:00 |
EntityType.java
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Optionally load vanilla biomes (#1988)
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2024-02-12 15:25:46 -05:00 |
EntityTypeImpl.java
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Optionally load vanilla biomes (#1988)
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2024-02-12 15:25:46 -05:00 |
EntityView.java
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Concurrent Modification Fix (#73)
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2024-02-09 14:27:43 -05:00 |
EquipmentSlot.java
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Add EquipmentSlot.armors
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2022-05-07 17:19:51 +02:00 |
ExperienceOrb.java
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hollow-cube/distance-squared-optimization
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2024-02-09 14:27:43 -05:00 |
GameMode.java
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GameMode cleanup
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2022-03-04 07:07:53 +01:00 |
ItemEntity.java
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hollow-cube/distance-squared-optimization
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2024-02-09 14:27:43 -05:00 |
LivingEntity.java
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fix: re-merge connection states, remove OptifineSupport
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2024-02-09 14:27:43 -05:00 |
Metadata.java
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fix: correct painting metadata
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2024-03-12 15:22:15 -04:00 |
MetadataImpl.java
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fix: painting variant read entry, forgot to follow my own comment
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2024-03-12 20:05:41 -04:00 |
Player.java
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refresh pose on gamemode change (#1888)
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2024-02-28 17:54:12 +00:00 |
PlayerProjectile.java
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Fix testing (v2) (#99)
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2024-02-09 14:27:43 -05:00 |
PlayerSkin.java
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Catch exceptions during skin request
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2022-04-01 22:53:46 +02:00 |