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140 lines
6.5 KiB
Java
140 lines
6.5 KiB
Java
package net.minestom.server.listener;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.data.Data;
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import net.minestom.server.entity.Entity;
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import net.minestom.server.entity.GameMode;
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import net.minestom.server.entity.Player;
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import net.minestom.server.event.player.PlayerBlockInteractEvent;
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import net.minestom.server.event.player.PlayerBlockPlaceEvent;
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import net.minestom.server.event.player.PlayerUseItemOnBlockEvent;
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import net.minestom.server.instance.Chunk;
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import net.minestom.server.instance.Instance;
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import net.minestom.server.instance.block.Block;
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import net.minestom.server.instance.block.BlockFace;
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import net.minestom.server.instance.block.BlockManager;
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import net.minestom.server.instance.block.CustomBlock;
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import net.minestom.server.instance.block.rule.BlockPlacementRule;
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import net.minestom.server.inventory.PlayerInventory;
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import net.minestom.server.item.ItemStack;
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import net.minestom.server.item.Material;
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import net.minestom.server.network.packet.client.play.ClientPlayerBlockPlacementPacket;
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import net.minestom.server.utils.BlockPosition;
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import net.minestom.server.utils.chunk.ChunkUtils;
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import java.util.Set;
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public class BlockPlacementListener {
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public static void listener(ClientPlayerBlockPlacementPacket packet, Player player) {
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final PlayerInventory playerInventory = player.getInventory();
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final Player.Hand hand = packet.hand;
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final BlockFace blockFace = packet.blockFace;
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final BlockPosition blockPosition = packet.blockPosition;
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final Instance instance = player.getInstance();
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if (instance == null)
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return;
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// Interact at block
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PlayerBlockInteractEvent playerBlockInteractEvent = new PlayerBlockInteractEvent(player, blockPosition, hand, blockFace);
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player.callCancellableEvent(PlayerBlockInteractEvent.class, playerBlockInteractEvent, () -> {
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final CustomBlock customBlock = instance.getCustomBlock(blockPosition);
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if (customBlock != null) {
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final Data data = instance.getBlockData(blockPosition);
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final boolean blocksItem = customBlock.onInteract(player, hand, blockPosition, data);
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if (blocksItem) {
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playerBlockInteractEvent.setBlockingItemUse(true);
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}
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}
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});
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if (playerBlockInteractEvent.isBlockingItemUse()) {
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return;
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}
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// Check if item at hand is a block
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final ItemStack usedItem = hand == Player.Hand.MAIN ? playerInventory.getItemInMainHand() : playerInventory.getItemInOffHand();
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final Material material = usedItem.getMaterial();
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if (material == Material.AIR) {
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return;
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}
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// Get the newly placed block position
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final int offsetX = blockFace == BlockFace.WEST ? -1 : blockFace == BlockFace.EAST ? 1 : 0;
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final int offsetY = blockFace == BlockFace.BOTTOM ? -1 : blockFace == BlockFace.TOP ? 1 : 0;
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final int offsetZ = blockFace == BlockFace.NORTH ? -1 : blockFace == BlockFace.SOUTH ? 1 : 0;
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blockPosition.add(offsetX, offsetY, offsetZ);
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final Chunk chunk = instance.getChunkAt(blockPosition);
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// The concerned chunk will be send to the player if an error occur
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// This will ensure that the player has the correct version of the chunk
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boolean refreshChunk = false;
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if (material.isBlock()) {
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final Block block = material.getBlock();
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final Set<Entity> entities = instance.getChunkEntities(chunk);
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// Check if the player is trying to place a block in an entity
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boolean intersect = false;
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if (block.isSolid()) {
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for (Entity entity : entities) {
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intersect = entity.getBoundingBox().intersect(blockPosition);
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if (intersect)
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break;
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}
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}
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if (!intersect) {
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// BlockPlacementRule check
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final BlockManager blockManager = MinecraftServer.getBlockManager();
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final BlockPlacementRule blockPlacementRule = blockManager.getBlockPlacementRule(block);
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final short blockId = blockPlacementRule == null ? block.getBlockId() :
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blockPlacementRule.blockPlace(instance, block, blockFace, player);
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PlayerBlockPlaceEvent playerBlockPlaceEvent = new PlayerBlockPlaceEvent(player, blockId, (short) 0, blockPosition, packet.hand);
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playerBlockPlaceEvent.consumeBlock(player.getGameMode() != GameMode.CREATIVE);
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// BlockPlacementRule check
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final boolean canPlace = blockPlacementRule == null || blockPlacementRule.canPlace(instance, blockPosition);
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player.callEvent(PlayerBlockPlaceEvent.class, playerBlockPlaceEvent);
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if (!playerBlockPlaceEvent.isCancelled() && canPlace) {
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final short customBlockId = playerBlockPlaceEvent.getCustomBlockId();
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if (customBlockId != 0) {
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instance.setSeparateBlocks(blockPosition.getX(), blockPosition.getY(), blockPosition.getZ(), playerBlockPlaceEvent.getBlockId(), playerBlockPlaceEvent.getCustomBlockId());
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} else {
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instance.setBlock(blockPosition.getX(), blockPosition.getY(), blockPosition.getZ(), playerBlockPlaceEvent.getBlockId());
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}
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if (playerBlockPlaceEvent.doesConsumeBlock()) {
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// Consume the block in the player's hand
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final ItemStack newUsedItem = usedItem.consume(1);
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if (newUsedItem != null) {
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playerInventory.setItemInHand(hand, newUsedItem);
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}
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}
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} else {
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refreshChunk = true;
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}
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} else {
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refreshChunk = true;
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}
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} else {
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// Player didn't try to place a block but interacted with one
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PlayerUseItemOnBlockEvent event = new PlayerUseItemOnBlockEvent(player, hand, usedItem, blockPosition, blockFace.toDirection());
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player.callEvent(PlayerUseItemOnBlockEvent.class, event);
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refreshChunk = true;
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}
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// Refresh chunk section if needed
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if (refreshChunk) {
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instance.sendChunkSectionUpdate(chunk, ChunkUtils.getSectionAt(blockPosition.getY()), player);
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}
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player.getInventory().refreshSlot(player.getHeldSlot());
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}
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}
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