Minestom/src/main/java/net/minestom/server/Viewable.java
2020-10-24 10:46:23 +02:00

109 lines
3.2 KiB
Java

package net.minestom.server;
import net.minestom.server.entity.Player;
import net.minestom.server.network.PacketWriterUtils;
import net.minestom.server.network.packet.server.ServerPacket;
import org.jetbrains.annotations.NotNull;
import java.util.HashSet;
import java.util.Set;
/**
* Represents something which can be displayed or hidden to players.
*/
public interface Viewable {
/**
* Adds a viewer.
*
* @param player the viewer to add
* @return true if the player has been added, false otherwise (could be because he is already a viewer)
*/
boolean addViewer(@NotNull Player player);
/**
* Removes a viewer.
*
* @param player the viewer to remove
* @return true if the player has been removed, false otherwise (could be because he was not a viewer)
*/
boolean removeViewer(@NotNull Player player);
/**
* Gets all the viewers of this viewable element.
*
* @return A Set containing all the element's viewers
*/
@NotNull
Set<Player> getViewers();
/**
* Gets if a player is seeing this viewable object
*
* @param player the player to check
* @return true if {@code player} is a viewer, false otherwise
*/
default boolean isViewer(@NotNull Player player) {
return getViewers().contains(player);
}
/**
* Sends a packet to all viewers
* <p>
* It is better than looping through the viewers
* to send a packet since it is here only serialized once
*
* @param packet the packet to send to all viewers
*/
default void sendPacketToViewers(@NotNull ServerPacket packet) {
PacketWriterUtils.writeAndSend(getViewers(), packet);
}
/**
* Sends multiple packets to all viewers
* <p>
* It is better than looping through the viewers
* to send a packet since it is here only serialized once
*
* @param packets the packets to send
*/
default void sendPacketsToViewers(@NotNull ServerPacket... packets) {
for (ServerPacket packet : packets) {
PacketWriterUtils.writeAndSend(getViewers(), packet);
}
}
/**
* Sends a packet to all viewers and the viewable element if it is a player
* <p>
* If 'this' isn't a player, then {@link #sendPacketToViewers(ServerPacket)} is called instead
*
* @param packet the packet to send
*/
default void sendPacketToViewersAndSelf(@NotNull ServerPacket packet) {
if (this instanceof Player) {
if (getViewers().isEmpty()) {
((Player) this).getPlayerConnection().sendPacket(packet);
} else {
UNSAFE_sendPacketToViewersAndSelf(packet);
}
} else {
sendPacketToViewers(packet);
}
}
/**
* Sends a packet to all the viewers and 'this'
* <p>
* Unsafe because of a cast to {@link Player} without any check beforehand
*
* @param packet the packet to send
*/
private void UNSAFE_sendPacketToViewersAndSelf(@NotNull ServerPacket packet) {
Set<Player> recipients = new HashSet<>(getViewers());
recipients.add((Player) this);
PacketWriterUtils.writeAndSend(recipients, packet);
}
}