Minestom/src/main/java/fr/themode/minestom/listener/BlockPlacementListener.java

46 lines
2.1 KiB
Java

package fr.themode.minestom.listener;
import fr.themode.minestom.entity.Player;
import fr.themode.minestom.event.BlockPlaceEvent;
import fr.themode.minestom.instance.Chunk;
import fr.themode.minestom.instance.Instance;
import fr.themode.minestom.net.packet.client.play.ClientPlayerBlockPlacementPacket;
import fr.themode.minestom.net.packet.client.play.ClientPlayerDiggingPacket;
import fr.themode.minestom.utils.Position;
public class BlockPlacementListener {
public static void listener(ClientPlayerBlockPlacementPacket packet, Player player) {
ClientPlayerDiggingPacket.BlockFace blockFace = packet.blockFace;
Position position = packet.position;
Instance instance = player.getInstance();
if (instance == null)
return;
int offsetX = blockFace == ClientPlayerDiggingPacket.BlockFace.WEST ? -1 : blockFace == ClientPlayerDiggingPacket.BlockFace.EAST ? 1 : 0;
int offsetY = blockFace == ClientPlayerDiggingPacket.BlockFace.BOTTOM ? -1 : blockFace == ClientPlayerDiggingPacket.BlockFace.TOP ? 1 : 0;
int offsetZ = blockFace == ClientPlayerDiggingPacket.BlockFace.NORTH ? -1 : blockFace == ClientPlayerDiggingPacket.BlockFace.SOUTH ? 1 : 0;
BlockPlaceEvent blockPlaceEvent = new BlockPlaceEvent((short) 10);
player.callEvent(BlockPlaceEvent.class, blockPlaceEvent);
if (!blockPlaceEvent.isCancelled()) {
instance.setBlock(position.getX() + offsetX, position.getY() + offsetY, position.getZ() + offsetZ, "custom_block");
// TODO consume block in hand for survival players
} else {
Chunk chunk = instance.getChunkAt(position);
instance.sendChunkUpdate(player, chunk);
}
player.getInventory().refreshSlot(player.getHeldSlot());
/*Random random = new Random();
BlockBatch blockBatch = instance.createBlockBatch();
for (int x = -64; x < 64; x++)
for (int z = -64; z < 64; z++) {
if (random.nextInt(100) > 75)
blockBatch.setBlock(x, position.getY() + 1, z, new Block(1));
}
blockBatch.flush();*/
}
}