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319 lines
14 KiB
Java
319 lines
14 KiB
Java
package demo;
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import demo.generator.ChunkGeneratorDemo;
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import demo.generator.NoiseTestGenerator;
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import net.kyori.adventure.text.Component;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.adventure.audience.Audiences;
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import net.minestom.server.chat.ColoredText;
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import net.minestom.server.entity.Entity;
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import net.minestom.server.entity.GameMode;
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import net.minestom.server.entity.ItemEntity;
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import net.minestom.server.entity.Player;
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import net.minestom.server.entity.damage.DamageType;
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import net.minestom.server.event.EventFilter;
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import net.minestom.server.event.EventListener;
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import net.minestom.server.event.EventNode;
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import net.minestom.server.event.GlobalEventHandler;
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import net.minestom.server.event.entity.EntityAttackEvent;
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import net.minestom.server.event.item.ItemDropEvent;
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import net.minestom.server.event.item.PickupItemEvent;
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import net.minestom.server.event.player.*;
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import net.minestom.server.event.trait.PlayerEvent;
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import net.minestom.server.instance.Chunk;
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import net.minestom.server.instance.Instance;
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import net.minestom.server.instance.InstanceContainer;
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import net.minestom.server.instance.InstanceManager;
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import net.minestom.server.instance.block.Block;
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import net.minestom.server.instance.block.CustomBlock;
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import net.minestom.server.inventory.Inventory;
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import net.minestom.server.inventory.InventoryType;
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import net.minestom.server.inventory.PlayerInventory;
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import net.minestom.server.item.ItemStack;
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import net.minestom.server.item.ItemTag;
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import net.minestom.server.item.Material;
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import net.minestom.server.item.metadata.CompassMeta;
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import net.minestom.server.monitoring.BenchmarkManager;
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import net.minestom.server.monitoring.TickMonitor;
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import net.minestom.server.network.ConnectionManager;
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import net.minestom.server.utils.MathUtils;
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import net.minestom.server.utils.Position;
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import net.minestom.server.utils.Vector;
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import net.minestom.server.utils.time.TimeUnit;
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import net.minestom.server.world.DimensionType;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.Random;
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import java.util.Set;
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import java.util.concurrent.ThreadLocalRandom;
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import java.util.concurrent.atomic.AtomicReference;
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public class PlayerInit {
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private static final Inventory inventory;
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static {
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InstanceManager instanceManager = MinecraftServer.getInstanceManager();
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//StorageLocation storageLocation = MinecraftServer.getStorageManager().getLocation("instance_data", new StorageOptions().setCompression(true));
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ChunkGeneratorDemo chunkGeneratorDemo = new ChunkGeneratorDemo();
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NoiseTestGenerator noiseTestGenerator = new NoiseTestGenerator();
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InstanceContainer instanceContainer = instanceManager.createInstanceContainer(DimensionType.OVERWORLD);
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instanceContainer.enableAutoChunkLoad(true);
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instanceContainer.setChunkGenerator(chunkGeneratorDemo);
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inventory = new Inventory(InventoryType.CHEST_1_ROW, Component.text("Test inventory"));
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/*inventory.addInventoryCondition((p, slot, clickType, inventoryConditionResult) -> {
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p.sendMessage("click type inventory: " + clickType);
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System.out.println("slot inv: " + slot)0;
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inventoryConditionResult.setCancel(slot == 3);
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});*/
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inventory.setItemStack(3, ItemStack.of(Material.DIAMOND, 34));
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{
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CompassMeta compassMeta = new CompassMeta.Builder()
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.lodestonePosition(new Position(0, 0, 0))
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.build();
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ItemStack itemStack = ItemStack.builder(Material.COMPASS)
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.meta(CompassMeta.class, builder -> {
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builder.lodestonePosition(new Position(0, 0, 0));
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builder.set(ItemTag.Integer("int"), 25);
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})
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.build();
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itemStack = itemStack.with(itemBuilder -> itemBuilder
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.amount(10)
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.meta(CompassMeta.class, builder -> {
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builder.lodestonePosition(new Position(5, 0, 0));
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})
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.lore(Component.text("Lore")));
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}
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}
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private static AtomicReference<TickMonitor> LAST_TICK = new AtomicReference<>();
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public static void init() {
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ConnectionManager connectionManager = MinecraftServer.getConnectionManager();
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BenchmarkManager benchmarkManager = MinecraftServer.getBenchmarkManager();
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MinecraftServer.getUpdateManager().addTickMonitor(tickMonitor ->
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LAST_TICK.set(tickMonitor));
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MinecraftServer.getSchedulerManager().buildTask(() -> {
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Collection<Player> players = connectionManager.getOnlinePlayers();
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if (players.isEmpty())
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return;
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long ramUsage = benchmarkManager.getUsedMemory();
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ramUsage /= 1e6; // bytes to MB
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TickMonitor tickMonitor = LAST_TICK.get();
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final Component header = Component.text("RAM USAGE: " + ramUsage + " MB")
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.append(Component.newline())
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.append(Component.text("TICK TIME: " + MathUtils.round(tickMonitor.getTickTime(), 2) + "ms"))
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.append(Component.newline())
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.append(Component.text("ACQ TIME: " + MathUtils.round(tickMonitor.getAcquisitionTime(), 2) + "ms"));
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final Component footer = benchmarkManager.getCpuMonitoringMessage();
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Audiences.players().sendPlayerListHeaderAndFooter(header, footer);
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}).repeat(10, TimeUnit.TICK).schedule();
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connectionManager.onPacketReceive((player, packetController, packet) -> {
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// Listen to all received packet
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//System.out.println("PACKET: "+packet.getClass().getSimpleName());
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packetController.setCancel(false);
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});
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connectionManager.onPacketSend((players, packetController, packet) -> {
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// Listen to all sent packet
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//System.out.println("PACKET: " + packet.getClass().getSimpleName());
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packetController.setCancel(false);
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});
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// EVENT REGISTERING
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var node = EventNode.type(PlayerEvent.class);
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node.addListener(EventListener.of(PlayerTickEvent.class)
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.handler(playerTickEvent -> System.out.println("Player tick!"))
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.expirationCount(2)
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.build());
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var empty = EventNode.all();
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empty.addListener(PlayerMoveEvent.class, (event) -> {
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});
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var list = EventNode.list(EventFilter.PLAYER);
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list.addListener(PlayerMoveEvent.class, playerMoveEvent -> {
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System.out.println("move");
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});
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GlobalEventHandler globalEventHandler = MinecraftServer.getGlobalEventHandler();
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globalEventHandler.addEventCallback(EntityAttackEvent.class, event -> {
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final Entity source = event.getEntity();
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final Entity entity = event.getTarget();
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if (entity instanceof Player) {
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Player target = (Player) entity;
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Vector velocity = source.getPosition().clone().getDirection().multiply(4);
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velocity.setY(3.5f);
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target.setVelocity(velocity);
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target.damage(DamageType.fromEntity(source), 5);
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} else {
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Vector velocity = source.getPosition().clone().getDirection().multiply(3);
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velocity.setY(3f);
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entity.setVelocity(velocity);
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}
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if (source instanceof Player) {
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((Player) source).sendMessage("You attacked something!");
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}
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});
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globalEventHandler.addEventCallback(PlayerDeathEvent.class, event -> {
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event.setChatMessage(ColoredText.of("custom death message"));
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});
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globalEventHandler.addEventCallback(PlayerBlockPlaceEvent.class, event -> {
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if (event.getHand() != Player.Hand.MAIN)
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return;
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final Block block = Block.fromStateId(event.getBlockStateId());
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if (block == Block.STONE) {
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event.setCustomBlock("custom_block");
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System.out.println("custom stone");
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}
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if (block == Block.TORCH) {
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event.setCustomBlock((short) 3); // custom torch block
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}
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});
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globalEventHandler.addEventCallback(PlayerBlockInteractEvent.class, event -> {
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if (event.getHand() != Player.Hand.MAIN)
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return;
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final Player player = event.getPlayer();
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final short blockStateId = player.getInstance().getBlockStateId(event.getBlockPosition());
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final CustomBlock customBlock = player.getInstance().getCustomBlock(event.getBlockPosition());
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final Block block = Block.fromStateId(blockStateId);
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player.sendMessage("You clicked at the block " + block + " " + customBlock);
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player.sendMessage("CHUNK COUNT " + player.getInstance().getChunks().size());
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});
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globalEventHandler.addEventCallback(PickupItemEvent.class, event -> {
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final Entity entity = event.getLivingEntity();
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if (entity instanceof Player) {
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// Cancel event if player does not have enough inventory space
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final ItemStack itemStack = event.getItemEntity().getItemStack();
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event.setCancelled(!((Player) entity).getInventory().addItemStack(itemStack));
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}
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});
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globalEventHandler.addEventCallback(ItemDropEvent.class, event -> {
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final Player player = event.getPlayer();
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ItemStack droppedItem = event.getItemStack();
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Position position = player.getPosition().clone().add(0, 1.5f, 0);
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ItemEntity itemEntity = new ItemEntity(droppedItem, position);
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itemEntity.setPickupDelay(500, TimeUnit.MILLISECOND);
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itemEntity.setInstance(player.getInstance());
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Vector velocity = player.getPosition().clone().getDirection().multiply(6);
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itemEntity.setVelocity(velocity);
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});
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globalEventHandler.addEventCallback(PlayerDisconnectEvent.class, event -> {
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final Player player = event.getPlayer();
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System.out.println("DISCONNECTION " + player.getUsername());
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});
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globalEventHandler.addEventCallback(PlayerLoginEvent.class, event -> {
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final Player player = event.getPlayer();
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var instances = MinecraftServer.getInstanceManager().getInstances();
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Instance instance = instances.stream().skip(new Random().nextInt(instances.size())).findFirst().orElse(null);
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event.setSpawningInstance(instance);
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int x = Math.abs(ThreadLocalRandom.current().nextInt()) % 500 - 250;
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int z = Math.abs(ThreadLocalRandom.current().nextInt()) % 500 - 250;
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player.setRespawnPoint(new Position(0, 42f, 0));
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player.getInventory().addInventoryCondition((p, slot, clickType, inventoryConditionResult) -> {
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if (slot == -999)
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return;
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//ItemStack itemStack = p.getInventory().getItemStack(slot);
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//System.out.println("test " + itemStack.getIdentifier() + " " + itemStack.getData());
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});
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});
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globalEventHandler.addEventCallback(PlayerSpawnEvent.class, event -> {
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final Player player = event.getPlayer();
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player.setGameMode(GameMode.CREATIVE);
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player.setPermissionLevel(4);
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PlayerInventory inventory = player.getInventory();
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ItemStack itemStack = ItemStack.builder(Material.STONE)
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.amount(64)
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.meta(itemMetaBuilder ->
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itemMetaBuilder.canPlaceOn(Set.of(Block.STONE))
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.canDestroy(Set.of(Block.DIAMOND_ORE)))
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.build();
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//itemStack = itemStack.withStore(storeBuilder -> storeBuilder.set("key2", 25, Integer::sum));
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inventory.addItemStack(itemStack);
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{
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ItemStack item = ItemStack.builder(Material.DIAMOND_CHESTPLATE)
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.displayName(Component.text("test"))
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.lore(Component.text("lore"))
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.build();
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//inventory.setChestplate(item);
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inventory.setChestplate(item.with(itemStackBuilder -> {
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itemStackBuilder.lore(Collections.emptyList());
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}));
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}
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});
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globalEventHandler.addEventCallback(PlayerBlockBreakEvent.class, event -> {
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final short blockStateId = event.getBlockStateId();
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System.out.println("broke " + blockStateId + " " + Block.fromStateId(blockStateId));
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});
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globalEventHandler.addEventCallback(PlayerUseItemEvent.class, useEvent -> {
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final Player player = useEvent.getPlayer();
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player.sendMessage("Using item in air: " + useEvent.getItemStack().getMaterial());
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});
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globalEventHandler.addEventCallback(PlayerUseItemOnBlockEvent.class, useEvent -> {
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final Player player = useEvent.getPlayer();
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player.sendMessage("Main item: " + player.getInventory().getItemInMainHand().getMaterial());
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player.sendMessage("Using item on block: " + useEvent.getItemStack().getMaterial() + " at " + useEvent.getPosition() + " on face " + useEvent.getBlockFace());
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});
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globalEventHandler.addEventCallback(PlayerChunkUnloadEvent.class, event -> {
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final Player player = event.getPlayer();
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final Instance instance = player.getInstance();
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Chunk chunk = instance.getChunk(event.getChunkX(), event.getChunkZ());
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if (chunk == null)
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return;
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// Unload the chunk (save memory) if it has no remaining viewer
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if (chunk.getViewers().isEmpty()) {
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//player.getInstance().unloadChunk(chunk);
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}
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});
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}
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}
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