Minestom/src/main/java/net/minestom/server/extras/PlacementRules.java

55 lines
3.9 KiB
Java

package net.minestom.server.extras;
import net.minestom.server.MinecraftServer;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.block.BlockManager;
import net.minestom.server.instance.block.rule.vanilla.AxisPlacementRule;
import net.minestom.server.instance.block.rule.vanilla.RedstonePlacementRule;
import net.minestom.server.instance.block.rule.vanilla.WallPlacementRule;
public final class PlacementRules {
public static void init() {
BlockManager blockManager = MinecraftServer.getBlockManager();
blockManager.registerBlockPlacementRule(new RedstonePlacementRule());
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.BONE_BLOCK));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.HAY_BLOCK));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.OAK_LOG));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.SPRUCE_LOG));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.BIRCH_LOG));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.JUNGLE_LOG));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.ACACIA_LOG));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.DARK_OAK_LOG));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.CRIMSON_STEM));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.WARPED_STEM));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.STRIPPED_OAK_LOG));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.STRIPPED_SPRUCE_LOG));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.STRIPPED_BIRCH_LOG));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.STRIPPED_JUNGLE_LOG));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.STRIPPED_ACACIA_LOG));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.STRIPPED_DARK_OAK_LOG));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.STRIPPED_CRIMSON_STEM));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.STRIPPED_WARPED_STEM));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.PURPUR_PILLAR));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.QUARTZ_PILLAR));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.OAK_WOOD));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.SPRUCE_WOOD));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.BIRCH_WOOD));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.JUNGLE_WOOD));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.ACACIA_WOOD));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.DARK_OAK_WOOD));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.CRIMSON_STEM));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.WARPED_STEM));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.STRIPPED_OAK_WOOD));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.STRIPPED_SPRUCE_WOOD));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.STRIPPED_BIRCH_WOOD));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.STRIPPED_JUNGLE_WOOD));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.STRIPPED_ACACIA_WOOD));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.STRIPPED_DARK_OAK_WOOD));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.STRIPPED_CRIMSON_STEM));
blockManager.registerBlockPlacementRule(new AxisPlacementRule(Block.STRIPPED_WARPED_STEM));
blockManager.registerBlockPlacementRule(new WallPlacementRule(Block.COBBLESTONE_WALL));
blockManager.registerBlockPlacementRule(new WallPlacementRule(Block.MOSSY_COBBLESTONE_WALL));
}
}