Minestom/demo/src/main/java/net/minestom/demo/PlayerInit.java

256 lines
13 KiB
Java

package net.minestom.demo;
import net.kyori.adventure.text.Component;
import net.minestom.server.MinecraftServer;
import net.minestom.server.advancements.FrameType;
import net.minestom.server.advancements.notifications.Notification;
import net.minestom.server.advancements.notifications.NotificationCenter;
import net.minestom.server.adventure.MinestomAdventure;
import net.minestom.server.adventure.audience.Audiences;
import net.minestom.server.coordinate.Point;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.coordinate.Vec;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.ItemEntity;
import net.minestom.server.entity.Player;
import net.minestom.server.entity.damage.Damage;
import net.minestom.server.event.Event;
import net.minestom.server.event.EventNode;
import net.minestom.server.event.entity.EntityAttackEvent;
import net.minestom.server.event.item.ItemDropEvent;
import net.minestom.server.event.item.PickupItemEvent;
import net.minestom.server.event.player.*;
import net.minestom.server.event.server.ServerTickMonitorEvent;
import net.minestom.server.instance.Instance;
import net.minestom.server.instance.InstanceContainer;
import net.minestom.server.instance.InstanceManager;
import net.minestom.server.instance.LightingChunk;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.block.predicate.BlockPredicate;
import net.minestom.server.instance.block.predicate.BlockTypeFilter;
import net.minestom.server.inventory.ContainerInventory;
import net.minestom.server.inventory.InventoryType;
import net.minestom.server.item.ItemComponent;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.minestom.server.item.component.BlockPredicates;
import net.minestom.server.item.component.ItemBlockState;
import net.minestom.server.monitoring.BenchmarkManager;
import net.minestom.server.monitoring.TickMonitor;
import net.minestom.server.network.NetworkBuffer;
import net.minestom.server.network.packet.server.play.ExplosionPacket;
import net.minestom.server.particle.Particle;
import net.minestom.server.particle.data.BlockParticleData;
import net.minestom.server.sound.SoundEvent;
import net.minestom.server.utils.MathUtils;
import net.minestom.server.utils.NamespaceID;
import net.minestom.server.utils.time.TimeUnit;
import net.minestom.server.world.DimensionType;
import org.jetbrains.annotations.NotNull;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
import java.util.concurrent.atomic.AtomicReference;
public class PlayerInit {
private static final ContainerInventory inventory;
private static final EventNode<Event> DEMO_NODE = EventNode.all("demo")
.addListener(EntityAttackEvent.class, event -> {
final Entity source = event.getEntity();
final Entity entity = event.getTarget();
entity.takeKnockback(0.4f, Math.sin(source.getPosition().yaw() * 0.017453292), -Math.cos(source.getPosition().yaw() * 0.017453292));
if (entity instanceof Player) {
Player target = (Player) entity;
target.damage(Damage.fromEntity(source, 5));
}
if (source instanceof Player) {
((Player) source).sendMessage("You attacked something!");
}
})
.addListener(PlayerDeathEvent.class, event -> event.setChatMessage(Component.text("custom death message")))
.addListener(PickupItemEvent.class, event -> {
final Entity entity = event.getLivingEntity();
if (entity instanceof Player) {
// Cancel event if player does not have enough inventory space
final ItemStack itemStack = event.getItemEntity().getItemStack();
event.setCancelled(!((Player) entity).getInventory().addItemStack(itemStack));
}
})
.addListener(ItemDropEvent.class, event -> {
final Player player = event.getPlayer();
ItemStack droppedItem = event.getItemStack();
Pos playerPos = player.getPosition();
ItemEntity itemEntity = new ItemEntity(droppedItem);
itemEntity.setPickupDelay(Duration.of(500, TimeUnit.MILLISECOND));
itemEntity.setInstance(player.getInstance(), playerPos.withY(y -> y + 1.5));
Vec velocity = playerPos.direction().mul(6);
itemEntity.setVelocity(velocity);
player.sendPacket(makeExplosion(playerPos, velocity));
})
.addListener(PlayerDisconnectEvent.class, event -> System.out.println("DISCONNECTION " + event.getPlayer().getUsername()))
.addListener(AsyncPlayerConfigurationEvent.class, event -> {
final Player player = event.getPlayer();
var instances = MinecraftServer.getInstanceManager().getInstances();
Instance instance = instances.stream().skip(new Random().nextInt(instances.size())).findFirst().orElse(null);
event.setSpawningInstance(instance);
int x = Math.abs(ThreadLocalRandom.current().nextInt()) % 500 - 250;
int z = Math.abs(ThreadLocalRandom.current().nextInt()) % 500 - 250;
player.setRespawnPoint(new Pos(0, 40f, 0));
})
.addListener(PlayerSpawnEvent.class, event -> {
final Player player = event.getPlayer();
player.setGameMode(GameMode.CREATIVE);
player.setPermissionLevel(4);
ItemStack itemStack = ItemStack.builder(Material.STONE)
.amount(64)
.set(ItemComponent.CAN_PLACE_ON, new BlockPredicates(new BlockPredicate(new BlockTypeFilter.Blocks(Block.STONE), null, null)))
.set(ItemComponent.CAN_BREAK, new BlockPredicates(new BlockPredicate(new BlockTypeFilter.Blocks(Block.DIAMOND_ORE), null, null)))
.build();
player.getInventory().addItemStack(itemStack);
ItemStack bundle = ItemStack.builder(Material.BUNDLE)
.set(ItemComponent.BUNDLE_CONTENTS, List.of(
ItemStack.of(Material.DIAMOND, 5),
ItemStack.of(Material.RABBIT_FOOT, 5)
))
.build();
player.getInventory().addItemStack(bundle);
player.getInventory().addItemStack(ItemStack.builder(Material.STONE_STAIRS)
.set(ItemComponent.BLOCK_STATE, new ItemBlockState(Map.of("facing", "west", "half", "top")))
.build());
if (event.isFirstSpawn()) {
Notification notification = new Notification(
Component.text("Welcome!"),
FrameType.TASK,
Material.IRON_SWORD
);
NotificationCenter.send(notification, event.getPlayer());
}
})
.addListener(PlayerPacketOutEvent.class, event -> {
//System.out.println("out " + event.getPacket().getClass().getSimpleName());
})
.addListener(PlayerPacketEvent.class, event -> {
//System.out.println("in " + event.getPacket().getClass().getSimpleName());
})
.addListener(PlayerUseItemOnBlockEvent.class, event -> {
if (event.getHand() != Player.Hand.MAIN) return;
var itemStack = event.getItemStack();
var block = event.getInstance().getBlock(event.getPosition());
if ("false" .equals(block.getProperty("waterlogged")) && itemStack.material().equals(Material.WATER_BUCKET)) {
block = block.withProperty("waterlogged", "true");
} else if ("true" .equals(block.getProperty("waterlogged")) && itemStack.material().equals(Material.BUCKET)) {
block = block.withProperty("waterlogged", "false");
} else return;
event.getInstance().setBlock(event.getPosition(), block);
})
.addListener(PlayerBlockPlaceEvent.class, event -> {
// event.setDoBlockUpdates(false);
})
.addListener(PlayerBlockInteractEvent.class, event -> {
var block = event.getBlock();
var rawOpenProp = block.getProperty("open");
if (rawOpenProp == null) return;
block = block.withProperty("open", String.valueOf(!Boolean.parseBoolean(rawOpenProp)));
event.getInstance().setBlock(event.getBlockPosition(), block);
});
private static final byte[] AIR_BLOCK_PARTICLE = NetworkBuffer.makeArray(new BlockParticleData(Block.AIR)::write);
private static @NotNull ExplosionPacket makeExplosion(@NotNull Point position, @NotNull Vec motion) {
return new ExplosionPacket(
position.x(), position.y(), position.z(),
0, new byte[0],
(float) motion.x(), (float) motion.y(), (float) motion.z(),
ExplosionPacket.BlockInteraction.KEEP,
Particle.BLOCK.id(), AIR_BLOCK_PARTICLE,
Particle.BLOCK.id(), AIR_BLOCK_PARTICLE,
SoundEvent.of(NamespaceID.from("not.a.real.sound"), 0f)
);
}
static {
InstanceManager instanceManager = MinecraftServer.getInstanceManager();
InstanceContainer instanceContainer = instanceManager.createInstanceContainer(DimensionType.OVERWORLD);
instanceContainer.setGenerator(unit -> {
unit.modifier().fillHeight(0, 40, Block.STONE);
if (unit.absoluteStart().blockY() < 40 && unit.absoluteEnd().blockY() > 40) {
unit.modifier().setBlock(unit.absoluteStart().blockX(), 40, unit.absoluteStart().blockZ(), Block.TORCH);
}
});
instanceContainer.setChunkSupplier(LightingChunk::new);
instanceContainer.setTimeRate(0);
instanceContainer.setTime(12000);
// var i2 = new InstanceContainer(UUID.randomUUID(), DimensionType.OVERWORLD, null, NamespaceID.from("minestom:demo"));
// instanceManager.registerInstance(i2);
// i2.setGenerator(unit -> unit.modifier().fillHeight(0, 40, Block.GRASS_BLOCK));
// i2.setChunkSupplier(LightingChunk::new);
// System.out.println("start");
// var chunks = new ArrayList<CompletableFuture<Chunk>>();
// ChunkUtils.forChunksInRange(0, 0, 32, (x, z) -> chunks.add(instanceContainer.loadChunk(x, z)));
// CompletableFuture.runAsync(() -> {
// CompletableFuture.allOf(chunks.toArray(CompletableFuture[]::new)).join();
// System.out.println("load end");
// LightingChunk.relight(instanceContainer, instanceContainer.getChunks());
// System.out.println("light end");
// });
inventory = new ContainerInventory(InventoryType.CHEST_1_ROW, Component.text("Test inventory"));
inventory.setItemStack(3, ItemStack.of(Material.DIAMOND, 34));
}
private static final AtomicReference<TickMonitor> LAST_TICK = new AtomicReference<>();
public static void init() {
var eventHandler = MinecraftServer.getGlobalEventHandler();
eventHandler.addChild(DEMO_NODE);
MinestomAdventure.AUTOMATIC_COMPONENT_TRANSLATION = true;
MinestomAdventure.COMPONENT_TRANSLATOR = (c, l) -> c;
eventHandler.addListener(ServerTickMonitorEvent.class, event -> LAST_TICK.set(event.getTickMonitor()));
BenchmarkManager benchmarkManager = MinecraftServer.getBenchmarkManager();
MinecraftServer.getSchedulerManager().buildTask(() -> {
if (MinecraftServer.getConnectionManager().getOnlinePlayerCount() != 0)
return;
long ramUsage = benchmarkManager.getUsedMemory();
ramUsage /= 1e6; // bytes to MB
TickMonitor tickMonitor = LAST_TICK.get();
final Component header = Component.text("RAM USAGE: " + ramUsage + " MB")
.append(Component.newline())
.append(Component.text("TICK TIME: " + MathUtils.round(tickMonitor.getTickTime(), 2) + "ms"))
.append(Component.newline())
.append(Component.text("ACQ TIME: " + MathUtils.round(tickMonitor.getAcquisitionTime(), 2) + "ms"));
final Component footer = benchmarkManager.getCpuMonitoringMessage();
Audiences.players().sendPlayerListHeaderAndFooter(header, footer);
}).repeat(10, TimeUnit.SERVER_TICK); //.schedule();
}
}