Minestom/src/main/java/net/minestom/server/instance/DynamicChunk.java

267 lines
10 KiB
Java

package net.minestom.server.instance;
import com.extollit.gaming.ai.path.model.ColumnarOcclusionFieldList;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Point;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.Player;
import net.minestom.server.entity.pathfinding.PFBlock;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.block.BlockHandler;
import net.minestom.server.network.packet.server.CachedPacket;
import net.minestom.server.network.packet.server.play.ChunkDataPacket;
import net.minestom.server.network.packet.server.play.UpdateLightPacket;
import net.minestom.server.network.packet.server.play.data.ChunkData;
import net.minestom.server.network.packet.server.play.data.LightData;
import net.minestom.server.snapshot.ChunkSnapshot;
import net.minestom.server.snapshot.SnapshotUpdater;
import net.minestom.server.utils.ArrayUtils;
import net.minestom.server.utils.MathUtils;
import net.minestom.server.utils.Utils;
import net.minestom.server.utils.binary.BinaryWriter;
import net.minestom.server.utils.binary.PooledBuffers;
import net.minestom.server.utils.chunk.ChunkUtils;
import net.minestom.server.world.biomes.Biome;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.jglrxavpok.hephaistos.nbt.NBT;
import org.jglrxavpok.hephaistos.nbt.NBTCompound;
import java.util.*;
import static net.minestom.server.utils.chunk.ChunkUtils.toSectionRelativeCoordinate;
/**
* Represents a {@link Chunk} which store each individual block in memory.
* <p>
* WARNING: not thread-safe.
*/
public class DynamicChunk extends Chunk {
private List<Section> sections;
// Key = ChunkUtils#getBlockIndex
protected final Int2ObjectOpenHashMap<Block> entries = new Int2ObjectOpenHashMap<>(0);
protected final Int2ObjectOpenHashMap<Block> tickableMap = new Int2ObjectOpenHashMap<>(0);
private long lastChange;
private final CachedPacket chunkCache = new CachedPacket(this::createChunkPacket);
private final CachedPacket lightCache = new CachedPacket(this::createLightPacket);
public DynamicChunk(@NotNull Instance instance, int chunkX, int chunkZ) {
super(instance, chunkX, chunkZ, true);
var sectionsTemp = new Section[maxSection - minSection];
Arrays.setAll(sectionsTemp, value -> Section.create());
this.sections = List.of(sectionsTemp);
}
@Override
public void setBlock(int x, int y, int z, @NotNull Block block) {
assertLock();
this.lastChange = System.currentTimeMillis();
this.chunkCache.invalidate();
this.lightCache.invalidate();
// Update pathfinder
if (columnarSpace != null) {
final ColumnarOcclusionFieldList columnarOcclusionFieldList = columnarSpace.occlusionFields();
final var blockDescription = PFBlock.get(block);
columnarOcclusionFieldList.onBlockChanged(x, y, z, blockDescription, 0);
}
Section section = getSectionAt(y);
section.blockPalette()
.set(toSectionRelativeCoordinate(x), toSectionRelativeCoordinate(y), toSectionRelativeCoordinate(z), block.stateId());
//section.skyLight().invalidate(); TODO
section.blockLight().invalidate();
final int index = ChunkUtils.getBlockIndex(x, y, z);
// Handler
final BlockHandler handler = block.handler();
if (handler != null || block.hasNbt() || block.registry().isBlockEntity()) {
this.entries.put(index, block);
} else {
this.entries.remove(index);
}
// Block tick
if (handler != null && handler.isTickable()) {
this.tickableMap.put(index, block);
} else {
this.tickableMap.remove(index);
}
}
@Override
public void setBiome(int x, int y, int z, @NotNull Biome biome) {
assertLock();
this.chunkCache.invalidate();
Section section = getSectionAt(y);
section.biomePalette().set(
toSectionRelativeCoordinate(x) / 4,
toSectionRelativeCoordinate(y) / 4,
toSectionRelativeCoordinate(z) / 4, biome.id());
}
@Override
public @NotNull List<Section> getSections() {
return sections;
}
@Override
public @NotNull Section getSection(int section) {
return sections.get(section - minSection);
}
@Override
public void tick(long time) {
if (tickableMap.isEmpty()) return;
tickableMap.int2ObjectEntrySet().fastForEach(entry -> {
final int index = entry.getIntKey();
final Block block = entry.getValue();
final BlockHandler handler = block.handler();
if (handler == null) return;
final Point blockPosition = ChunkUtils.getBlockPosition(index, chunkX, chunkZ);
handler.tick(new BlockHandler.Tick(block, instance, blockPosition));
});
}
@Override
public @Nullable Block getBlock(int x, int y, int z, @NotNull Condition condition) {
assertLock();
if (y < minSection * CHUNK_SECTION_SIZE || y >= maxSection * CHUNK_SECTION_SIZE)
return Block.AIR; // Out of bounds
// Verify if the block object is present
if (condition != Condition.TYPE) {
final Block entry = !entries.isEmpty() ?
entries.get(ChunkUtils.getBlockIndex(x, y, z)) : null;
if (entry != null || condition == Condition.CACHED) {
return entry;
}
}
// Retrieve the block from state id
final Section section = getSectionAt(y);
final int blockStateId = section.blockPalette()
.get(toSectionRelativeCoordinate(x), toSectionRelativeCoordinate(y), toSectionRelativeCoordinate(z));
return Objects.requireNonNullElse(Block.fromStateId((short) blockStateId), Block.AIR);
}
@Override
public @NotNull Biome getBiome(int x, int y, int z) {
assertLock();
final Section section = getSectionAt(y);
final int id = section.biomePalette()
.get(toSectionRelativeCoordinate(x) / 4, toSectionRelativeCoordinate(y) / 4, toSectionRelativeCoordinate(z) / 4);
return MinecraftServer.getBiomeManager().getById(id);
}
@Override
public long getLastChangeTime() {
return lastChange;
}
@Override
public void sendChunk(@NotNull Player player) {
if (!isLoaded()) return;
player.sendPacket(chunkCache);
}
@Override
public void sendChunk() {
if (!isLoaded()) return;
sendPacketToViewers(chunkCache);
}
@Override
public @NotNull Chunk copy(@NotNull Instance instance, int chunkX, int chunkZ) {
DynamicChunk dynamicChunk = new DynamicChunk(instance, chunkX, chunkZ);
dynamicChunk.sections = sections.stream().map(Section::clone).toList();
dynamicChunk.entries.putAll(entries);
return dynamicChunk;
}
@Override
public void reset() {
for (Section section : sections) section.clear();
this.entries.clear();
}
private synchronized @NotNull ChunkDataPacket createChunkPacket() {
final NBTCompound heightmapsNBT;
// TODO: don't hardcode heightmaps
// Heightmap
{
int dimensionHeight = getInstance().getDimensionType().getHeight();
int[] motionBlocking = new int[16 * 16];
int[] worldSurface = new int[16 * 16];
for (int x = 0; x < 16; x++) {
for (int z = 0; z < 16; z++) {
motionBlocking[x + z * 16] = 0;
worldSurface[x + z * 16] = dimensionHeight - 1;
}
}
final int bitsForHeight = MathUtils.bitsToRepresent(dimensionHeight);
heightmapsNBT = NBT.Compound(Map.of(
"MOTION_BLOCKING", NBT.LongArray(Utils.encodeBlocks(motionBlocking, bitsForHeight)),
"WORLD_SURFACE", NBT.LongArray(Utils.encodeBlocks(worldSurface, bitsForHeight))));
}
// Data
final BinaryWriter writer = new BinaryWriter(PooledBuffers.tempBuffer());
for (Section section : sections) writer.write(section);
return new ChunkDataPacket(chunkX, chunkZ,
new ChunkData(heightmapsNBT, writer.toByteArray(), entries),
createLightData());
}
public synchronized @NotNull UpdateLightPacket createLightPacket() {
return new UpdateLightPacket(chunkX, chunkZ, createLightData());
}
private LightData createLightData() {
BitSet skyMask = new BitSet();
BitSet blockMask = new BitSet();
BitSet emptySkyMask = new BitSet();
BitSet emptyBlockMask = new BitSet();
List<byte[]> skyLights = new ArrayList<>();
List<byte[]> blockLights = new ArrayList<>();
int index = 0;
for (Section section : sections) {
index++;
final byte[] skyLight = section.skyLight().array();
final byte[] blockLight = section.blockLight().array();
if (skyLight.length != 0) {
skyLights.add(skyLight);
skyMask.set(index);
} else {
emptySkyMask.set(index);
}
if (blockLight.length != 0) {
blockLights.add(blockLight);
blockMask.set(index);
} else {
emptyBlockMask.set(index);
}
}
return new LightData(true,
skyMask, blockMask,
emptySkyMask, emptyBlockMask,
skyLights, blockLights);
}
@Override
public @NotNull ChunkSnapshot updateSnapshot(@NotNull SnapshotUpdater updater) {
Section[] clonedSections = new Section[sections.size()];
for (int i = 0; i < clonedSections.length; i++)
clonedSections[i] = sections.get(i).clone();
var entities = instance.getEntityTracker().chunkEntities(chunkX, chunkZ, EntityTracker.Target.ENTITIES);
final int[] entityIds = ArrayUtils.mapToIntArray(entities, Entity::getEntityId);
return new InstanceSnapshotImpl.Chunk(minSection, chunkX, chunkZ,
clonedSections, entries.clone(), entityIds, updater.reference(instance),
tagHandler().readableCopy());
}
private void assertLock() {
assert Thread.holdsLock(this) : "Chunk must be locked before access";
}
}