mirror of https://github.com/Minestom/Minestom.git
29 lines
920 B
Java
29 lines
920 B
Java
package net.minestom.server.collision;
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import net.minestom.server.coordinate.Point;
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import net.minestom.server.instance.block.Block;
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final class SweepResult {
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double res;
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double normalX, normalY, normalZ;
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Point collidedShapePosition;
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Block blockType;
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Shape collidedShape;
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/**
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* Store the result of a movement operation
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*
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* @param res Percentage of move completed
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* @param normalX -1 if intersected on left, 1 if intersected on right
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* @param normalY -1 if intersected on bottom, 1 if intersected on top
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* @param normalZ -1 if intersected on front, 1 if intersected on back
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*/
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public SweepResult(double res, double normalX, double normalY, double normalZ, Shape collidedShape) {
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this.res = res;
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this.normalX = normalX;
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this.normalY = normalY;
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this.normalZ = normalZ;
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this.collidedShape = collidedShape;
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}
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}
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