Minestom/src/main/java/fr/themode/demo/PlayerInit.java

155 lines
6.5 KiB
Java

package fr.themode.demo;
import fr.themode.demo.generator.ChunkGeneratorDemo;
import fr.themode.minestom.MinecraftServer;
import fr.themode.minestom.entity.Entity;
import fr.themode.minestom.entity.EntityCreature;
import fr.themode.minestom.entity.GameMode;
import fr.themode.minestom.entity.Player;
import fr.themode.minestom.event.*;
import fr.themode.minestom.instance.InstanceContainer;
import fr.themode.minestom.inventory.Inventory;
import fr.themode.minestom.inventory.InventoryType;
import fr.themode.minestom.item.ItemStack;
import fr.themode.minestom.net.ConnectionManager;
import fr.themode.minestom.utils.Position;
import fr.themode.minestom.utils.Vector;
public class PlayerInit {
private static InstanceContainer instanceContainer;
static {
ChunkGeneratorDemo chunkGeneratorDemo = new ChunkGeneratorDemo();
//instanceContainer = MinecraftServer.getInstanceManager().createInstanceContainer(new File("chunk_data"));
instanceContainer = MinecraftServer.getInstanceManager().createInstanceContainer();
instanceContainer.enableAutoChunkLoad(true);
instanceContainer.setChunkGenerator(chunkGeneratorDemo);
int loopStart = -2;
int loopEnd = 2;
long time = System.currentTimeMillis();
for (int x = loopStart; x < loopEnd; x++)
for (int z = loopStart; z < loopEnd; z++) {
instanceContainer.loadChunk(x, z);
}
System.out.println("Time to load all chunks: " + (System.currentTimeMillis() - time) + " ms");
}
public static void init() {
ConnectionManager connectionManager = MinecraftServer.getConnectionManager();
connectionManager.setResponseDataConsumer(responseData -> {
responseData.setName("1.15.2");
responseData.setProtocol(578);
responseData.setMaxPlayer(100);
responseData.setOnline(0);
responseData.setDescription("test");
responseData.setFavicon("data:image/png;base64,<data>");
});
connectionManager.setPlayerInitialization(player -> {
player.setEventCallback(AttackEvent.class, event -> {
Entity entity = event.getTarget();
if (entity instanceof EntityCreature) {
EntityCreature creature = (EntityCreature) entity;
creature.damage(-1);
Vector velocity = player.getPosition().clone().getDirection().multiply(6);
velocity.setY(4f);
entity.setVelocity(velocity, 150);
player.sendMessage("You attacked an entity!");
//creature.jump(1);
} else if (entity instanceof Player) {
Player target = (Player) entity;
Vector velocity = player.getPosition().clone().getDirection().multiply(4);
velocity.setY(3.5f);
target.setVelocity(velocity, 150);
target.damage(1);
player.sendMessage("ATTACK");
}
});
player.setEventCallback(PlayerBlockPlaceEvent.class, event -> {
if (event.getHand() != Player.Hand.MAIN)
return;
for (Player p : player.getInstance().getPlayers()) {
if (p != player)
p.teleport(player.getPosition());
}
//ChickenCreature chickenCreature = new ChickenCreature(player.getPosition());
//chickenCreature.setInstance(player.getInstance());
});
player.setEventCallback(PickupItemEvent.class, event -> {
event.setCancelled(!player.getInventory().addItemStack(event.getItemStack())); // Cancel event if player does not have enough inventory space
});
player.setEventCallback(PlayerLoginEvent.class, event -> {
event.setSpawningInstance(instanceContainer);
});
player.setEventCallback(PlayerSpawnEvent.class, event -> {
player.setGameMode(GameMode.CREATIVE);
player.teleport(new Position(0, 66, 0));
/*Random random = new Random();
for (int i = 0; i < 50; i++) {
ChickenCreature chickenCreature = new ChickenCreature();
chickenCreature.refreshPosition(random.nextInt(100), 65, random.nextInt(100));
chickenCreature.setInstance(getInstance());
}*/
//chickenCreature.addPassenger(this);
/*for (int ix = 0; ix < 4; ix++)
for (int iz = 0; iz < 4; iz++) {
ItemEntity itemEntity = new ItemEntity(new ItemStack(1, (byte) 32));
itemEntity.refreshPosition(ix, 68, iz);
//itemEntity.setNoGravity(true);
itemEntity.setInstance(getInstance());
//itemEntity.remove();
}*/
ItemStack item = new ItemStack(1, (byte) 43);
item.setDisplayName("LE NOM DE L'ITEM");
//item.getLore().add("lol le lore");
player.getInventory().addItemStack(item);
Inventory inventory = new Inventory(InventoryType.CHEST_1_ROW, "Test inventory");
inventory.setInventoryCondition((p, slot, inventoryConditionResult) -> {
inventoryConditionResult.setCancel(false);
});
inventory.setItemStack(0, item.clone());
player.openInventory(inventory);
player.getInventory().addItemStack(new ItemStack(1, (byte) 100));
/*TeamManager teamManager = Main.getTeamManager();
Team team = teamManager.createTeam(getUsername());
team.setTeamDisplayName("display");
team.setPrefix("[Test] ");
team.setTeamColor(ChatColor.RED);
setTeam(team);
setAttribute(Attribute.MAX_HEALTH, 10);
heal();
Sidebar scoreboard = new Sidebar("Scoreboard Title");
for (int i = 0; i < 15; i++) {
scoreboard.createLine(new Sidebar.ScoreboardLine("id" + i, "Hey guys " + i, i));
}
scoreboard.addViewer(this);
scoreboard.updateLineContent("id3", "I HAVE BEEN UPDATED");
BelowNameScoreboard belowNameScoreboard = new BelowNameScoreboard();
setBelowNameScoreboard(belowNameScoreboard);
belowNameScoreboard.updateScore(this, 50);*/
});
});
}
}