Minestom/src/main/java/fr/themode/demo/PlayerInit.java

296 lines
13 KiB
Java

package fr.themode.demo;
import fr.themode.demo.entity.ChickenCreature;
import fr.themode.demo.generator.ChunkGeneratorDemo;
import fr.themode.demo.generator.NoiseTestGenerator;
import net.minestom.server.MinecraftServer;
import net.minestom.server.benchmark.BenchmarkManager;
import net.minestom.server.benchmark.ThreadResult;
import net.minestom.server.entity.*;
import net.minestom.server.entity.damage.DamageType;
import net.minestom.server.entity.type.EntityBoat;
import net.minestom.server.event.entity.EntityAttackEvent;
import net.minestom.server.event.item.ItemDropEvent;
import net.minestom.server.event.item.ItemUpdateStateEvent;
import net.minestom.server.event.item.PickupItemEvent;
import net.minestom.server.event.player.*;
import net.minestom.server.instance.Chunk;
import net.minestom.server.instance.Instance;
import net.minestom.server.instance.InstanceContainer;
import net.minestom.server.instance.block.Block;
import net.minestom.server.inventory.Inventory;
import net.minestom.server.inventory.InventoryType;
import net.minestom.server.item.Enchantment;
import net.minestom.server.item.ItemFlag;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.minestom.server.network.ConnectionManager;
import net.minestom.server.ping.ResponseDataConsumer;
import net.minestom.server.timer.TaskRunnable;
import net.minestom.server.utils.MathUtils;
import net.minestom.server.utils.Position;
import net.minestom.server.utils.Vector;
import net.minestom.server.utils.time.TimeUnit;
import net.minestom.server.utils.time.UpdateOption;
import net.minestom.server.world.Dimension;
import java.util.Map;
import java.util.UUID;
public class PlayerInit {
private static volatile InstanceContainer instanceContainer;
private static volatile InstanceContainer netherTest;
private static volatile Inventory inventory;
static {
//StorageFolder storageFolder = MinecraftServer.getStorageManager().getFolder("chunk_data");
ChunkGeneratorDemo chunkGeneratorDemo = new ChunkGeneratorDemo();
NoiseTestGenerator noiseTestGenerator = new NoiseTestGenerator();
//instanceContainer = MinecraftServer.getInstanceManager().createInstanceContainer(storageFolder);
instanceContainer = MinecraftServer.getInstanceManager().createInstanceContainer(Dimension.OVERWORLD);
instanceContainer.enableAutoChunkLoad(true);
instanceContainer.setChunkGenerator(noiseTestGenerator);
netherTest = MinecraftServer.getInstanceManager().createInstanceContainer(Dimension.NETHER);
netherTest.enableAutoChunkLoad(true);
netherTest.setChunkGenerator(noiseTestGenerator);
// Load some chunks beforehand
int loopStart = -2;
int loopEnd = 2;
for (int x = loopStart; x < loopEnd; x++)
for (int z = loopStart; z < loopEnd; z++) {
instanceContainer.loadChunk(x, z);
netherTest.loadChunk(x, z);
}
inventory = new Inventory(InventoryType.CHEST_1_ROW, "Test inventory");
inventory.addInventoryCondition((p, slot, clickType, inventoryConditionResult) -> {
p.sendMessage("click type inventory: " + clickType);
System.out.println("slot inv: " + slot);
inventoryConditionResult.setCancel(false);
});
inventory.setItemStack(0, new ItemStack(Material.DIAMOND, (byte) 34));
}
public static void init() {
ConnectionManager connectionManager = MinecraftServer.getConnectionManager();
BenchmarkManager benchmarkManager = MinecraftServer.getBenchmarkManager();
MinecraftServer.getSchedulerManager().addRepeatingTask(new TaskRunnable() {
@Override
public void run() {
long ramUsage = benchmarkManager.getUsedMemory();
ramUsage /= 1e6; // bytes to MB
String benchmarkMessage = "";
for (Map.Entry<String, ThreadResult> resultEntry : benchmarkManager.getResultMap().entrySet()) {
String name = resultEntry.getKey();
ThreadResult result = resultEntry.getValue();
benchmarkMessage += "&7" + name;
benchmarkMessage += ": ";
benchmarkMessage += "&e" + MathUtils.round(result.getCpuPercentage(), 2) + "% CPU ";
benchmarkMessage += "&c" + MathUtils.round(result.getUserPercentage(), 2) + "% USER ";
benchmarkMessage += "&d" + MathUtils.round(result.getBlockedPercentage(), 2) + "% BLOCKED ";
benchmarkMessage += "\n";
}
// if (benchmarkMessage.length() > 0)
// System.out.println(benchmarkMessage);
for (Player player : connectionManager.getOnlinePlayers()) {
player.sendHeaderFooter("RAM USAGE: " + ramUsage + " MB", benchmarkMessage, '&');
}
}
}, new UpdateOption(5, TimeUnit.TICK));
connectionManager.addPacketConsumer((player, packetController, packet) -> {
// Listen to all received packet
packetController.setCancel(false);
});
connectionManager.addPlayerInitialization(player -> {
player.addEventCallback(EntityAttackEvent.class, event -> {
Entity entity = event.getTarget();
if (entity instanceof EntityCreature) {
EntityCreature creature = (EntityCreature) entity;
creature.damage(DamageType.fromPlayer(player), -1);
Vector velocity = player.getPosition().clone().getDirection().multiply(6);
velocity.setY(4f);
entity.setVelocity(velocity);
player.sendMessage("You attacked an entity!");
} else if (entity instanceof Player) {
Player target = (Player) entity;
Vector velocity = player.getPosition().clone().getDirection().multiply(4);
velocity.setY(3.5f);
target.setVelocity(velocity);
target.damage(DamageType.fromPlayer(player), 5);
player.sendMessage("ATTACK");
}
});
player.addEventCallback(PlayerBlockPlaceEvent.class, event -> {
if (event.getHand() != Player.Hand.MAIN)
return;
if (event.getBlockId() == Block.STONE.getBlockId()) {
event.setCustomBlockId((short) 2); // custom stone block
}
if (event.getBlockId() == Block.TORCH.getBlockId()) {
event.setCustomBlockId((short) 3); // custom torch block
}
/*for (Player p : player.getInstance().getPlayers()) {
if (p != player)
p.teleport(player.getPosition());
}*/
ChickenCreature chickenCreature = new ChickenCreature(player.getPosition());
chickenCreature.setInstance(player.getInstance());
});
player.addEventCallback(PlayerBlockInteractEvent.class, event -> {
if (event.getHand() != Player.Hand.MAIN)
return;
short blockId = player.getInstance().getBlockId(event.getBlockPosition());
Block block = Block.fromId(blockId);
player.sendMessage("You clicked at the block " + block);
});
player.addEventCallback(PickupItemEvent.class, event -> {
event.setCancelled(!player.getInventory().addItemStack(event.getItemStack())); // Cancel event if player does not have enough inventory space
});
player.addEventCallback(ItemDropEvent.class, event -> {
ItemStack droppedItem = event.getItemStack();
Position position = player.getPosition().clone().add(0, 1.5f, 0);
ItemEntity itemEntity = new ItemEntity(droppedItem, position);
itemEntity.setPickupDelay(500, TimeUnit.MILLISECOND);
itemEntity.setInstance(player.getInstance());
Vector velocity = player.getPosition().clone().getDirection().multiply(6);
itemEntity.setVelocity(velocity);
});
player.addEventCallback(PlayerDisconnectEvent.class, event -> {
System.out.println("DISCONNECTION " + player.getUsername());
});
player.addEventCallback(PlayerLoginEvent.class, event -> {
event.setSpawningInstance(instanceContainer);
player.setPermissionLevel(4);
player.getInventory().addInventoryCondition((p, slot, clickType, inventoryConditionResult) -> {
player.sendMessage("CLICK PLAYER INVENTORY");
System.out.println("slot player: " + slot);
});
/*Sidebar scoreboard = new Sidebar("Scoreboard Title");
for (int i = 0; i < 15; i++) {
scoreboard.createLine(new Sidebar.ScoreboardLine("id" + i, "Hey guys " + i, i));
}
scoreboard.addViewer(player);
scoreboard.updateLineContent("id3", "I HAVE BEEN UPDATED");
scoreboard.setTitle("test");*/
});
player.addEventCallback(PlayerSpawnEvent.class, event -> {
player.setGameMode(GameMode.SURVIVAL);
player.teleport(new Position(0, 70, 0));
ItemStack item = new ItemStack(Material.STONE_SWORD, (byte) 1);
item.setDisplayName("Item name");
item.getLore().add("a lore line");
item.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
item.setEnchantment(Enchantment.SHARPNESS, (short) 2);
player.getInventory().addItemStack(item);
player.openInventory(inventory);
player.getInventory().addItemStack(new ItemStack(Material.STONE, (byte) 100));
EntityBoat entityBoat = new EntityBoat(player.getPosition());
entityBoat.setInstance(player.getInstance());
//entityBoat.addPassenger(player);
//player.getInventory().addItemStack(new ItemStack(Material.DIAMOND_CHESTPLATE, (byte) 1));
/*TeamManager teamManager = Main.getTeamManager();
Team team = teamManager.createTeam(getUsername());
team.setTeamDisplayName("display");
team.setPrefix("[Test] ");
team.setTeamColor(ChatColor.RED);
setTeam(team);
setAttribute(Attribute.MAX_HEALTH, 10);
heal();
BelowNameScoreboard belowNameScoreboard = new BelowNameScoreboard();
setBelowNameScoreboard(belowNameScoreboard);
belowNameScoreboard.updateScore(this, 50);*/
});
player.addEventCallback(PlayerRespawnEvent.class, event -> {
event.setRespawnPosition(new Position(0f, 70f, 0f));
});
player.addEventCallback(PlayerUseItemEvent.class, useEvent -> {
player.sendMessage("Using item in air: " + useEvent.getItemStack().getMaterial());
});
player.addEventCallback(PlayerUseItemOnBlockEvent.class, useEvent -> {
player.sendMessage("Main item: " + player.getInventory().getItemInMainHand().getMaterial());
player.sendMessage("Using item on block: " + useEvent.getItemStack().getMaterial() + " at " + useEvent.getPosition() + " on face " + useEvent.getBlockFace());
});
player.addEventCallback(ItemUpdateStateEvent.class, event -> {
System.out.println("ITEM UPDATE STATE");
});
player.addEventCallback(PlayerPreEatEvent.class, event -> {
ItemStack itemStack = event.getFoodItem();
Material material = itemStack.getMaterial();
event.setEatingTime(material == Material.PORKCHOP ? 100 : 1000);
});
player.addEventCallback(PlayerEatEvent.class, event -> {
System.out.println("PLAYER EAT EVENT");
});
player.addEventCallback(PlayerChunkUnloadEvent.class, event -> {
Instance instance = player.getInstance();
Chunk chunk = instance.getChunk(event.getChunkX(), event.getChunkZ());
if (chunk == null)
return;
// Unload the chunk (save memory) if it has no remaining viewer
if (chunk.getViewers().isEmpty()) {
player.getInstance().unloadChunk(chunk);
}
});
});
}
public static ResponseDataConsumer getResponseDataConsumer() {
return (playerConnection, responseData) -> {
responseData.setMaxPlayer(100);
responseData.setOnline(MinecraftServer.getConnectionManager().getOnlinePlayers().size());
responseData.addPlayer("A name", UUID.randomUUID());
responseData.addPlayer("Could be some message", UUID.randomUUID());
responseData.setDescription("IP test: " + playerConnection.getRemoteAddress());
};
}
}