Minestom/src/test/java/demo/PlayerInit.java

262 lines
11 KiB
Java

package demo;
import demo.generator.ChunkGeneratorDemo;
import demo.generator.NoiseTestGenerator;
import net.kyori.adventure.text.Component;
import net.minestom.server.MinecraftServer;
import net.minestom.server.adventure.audience.Audiences;
import net.minestom.server.benchmark.BenchmarkManager;
import net.minestom.server.chat.ColoredText;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.ItemEntity;
import net.minestom.server.entity.Player;
import net.minestom.server.entity.damage.DamageType;
import net.minestom.server.event.GlobalEventHandler;
import net.minestom.server.event.entity.EntityAttackEvent;
import net.minestom.server.event.item.ItemDropEvent;
import net.minestom.server.event.item.PickupItemEvent;
import net.minestom.server.event.player.*;
import net.minestom.server.instance.Chunk;
import net.minestom.server.instance.Instance;
import net.minestom.server.instance.InstanceContainer;
import net.minestom.server.instance.InstanceManager;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.block.CustomBlock;
import net.minestom.server.inventory.Inventory;
import net.minestom.server.inventory.InventoryType;
import net.minestom.server.inventory.PlayerInventory;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.minestom.server.network.ConnectionManager;
import net.minestom.server.ping.ResponseDataConsumer;
import net.minestom.server.utils.Position;
import net.minestom.server.utils.Vector;
import net.minestom.server.utils.inventory.PlayerInventoryUtils;
import net.minestom.server.utils.time.TimeUnit;
import net.minestom.server.world.DimensionType;
import java.util.Collection;
import java.util.UUID;
import java.util.concurrent.ThreadLocalRandom;
public class PlayerInit {
private static final InstanceContainer instanceContainer;
private static final Inventory inventory;
static {
InstanceManager instanceManager = MinecraftServer.getInstanceManager();
//StorageLocation storageLocation = MinecraftServer.getStorageManager().getLocation("instance_data", new StorageOptions().setCompression(true));
ChunkGeneratorDemo chunkGeneratorDemo = new ChunkGeneratorDemo();
NoiseTestGenerator noiseTestGenerator = new NoiseTestGenerator();
instanceContainer = instanceManager.createInstanceContainer(DimensionType.OVERWORLD);
instanceContainer.enableAutoChunkLoad(true);
instanceContainer.setChunkGenerator(chunkGeneratorDemo);
inventory = new Inventory(InventoryType.CHEST_1_ROW, "Test inventory");
/*inventory.addInventoryCondition((p, slot, clickType, inventoryConditionResult) -> {
p.sendMessage("click type inventory: " + clickType);
System.out.println("slot inv: " + slot)0;
inventoryConditionResult.setCancel(slot == 3);
});*/
//inventory.setItemStack(3, new ItemStack(Material.DIAMOND, (byte) 34));
}
public static void init() {
ConnectionManager connectionManager = MinecraftServer.getConnectionManager();
BenchmarkManager benchmarkManager = MinecraftServer.getBenchmarkManager();
MinecraftServer.getSchedulerManager().buildTask(() -> {
Collection<Player> players = connectionManager.getOnlinePlayers();
if (players.isEmpty())
return;
long ramUsage = benchmarkManager.getUsedMemory();
ramUsage /= 1e6; // bytes to MB
final Component header = Component.text("RAM USAGE: " + ramUsage + " MB");
final Component footer = benchmarkManager.getCpuMonitoringMessage();
Audiences.players().sendPlayerListHeaderAndFooter(header, footer);
}).repeat(10, TimeUnit.TICK).schedule();
connectionManager.onPacketReceive((player, packetController, packet) -> {
// Listen to all received packet
//System.out.println("PACKET: "+packet.getClass().getSimpleName());
packetController.setCancel(false);
});
connectionManager.onPacketSend((players, packetController, packet) -> {
// Listen to all sent packet
//System.out.println("PACKET: " + packet.getClass().getSimpleName());
packetController.setCancel(false);
});
// EVENT REGISTERING
GlobalEventHandler globalEventHandler = MinecraftServer.getGlobalEventHandler();
globalEventHandler.addEventCallback(EntityAttackEvent.class, event -> {
final Entity source = event.getEntity();
final Entity entity = event.getTarget();
if (entity instanceof Player) {
Player target = (Player) entity;
Vector velocity = source.getPosition().clone().getDirection().multiply(4);
velocity.setY(3.5f);
target.setVelocity(velocity);
target.damage(DamageType.fromEntity(source), 5);
} else {
Vector velocity = source.getPosition().clone().getDirection().multiply(3);
velocity.setY(3f);
entity.setVelocity(velocity);
}
if (source instanceof Player) {
((Player) source).sendMessage("You attacked something!");
}
});
globalEventHandler.addEventCallback(PlayerDeathEvent.class, event -> {
event.setChatMessage(ColoredText.of("custom death message"));
});
globalEventHandler.addEventCallback(PlayerBlockPlaceEvent.class, event -> {
if (event.getHand() != Player.Hand.MAIN)
return;
final Block block = Block.fromStateId(event.getBlockStateId());
if (block == Block.STONE) {
event.setCustomBlock("custom_block");
System.out.println("custom stone");
}
if (block == Block.TORCH) {
event.setCustomBlock((short) 3); // custom torch block
}
});
globalEventHandler.addEventCallback(PlayerBlockInteractEvent.class, event -> {
if (event.getHand() != Player.Hand.MAIN)
return;
final Player player = event.getPlayer();
final short blockStateId = player.getInstance().getBlockStateId(event.getBlockPosition());
final CustomBlock customBlock = player.getInstance().getCustomBlock(event.getBlockPosition());
final Block block = Block.fromStateId(blockStateId);
player.sendMessage("You clicked at the block " + block + " " + customBlock);
player.sendMessage("CHUNK COUNT " + instanceContainer.getChunks().size());
});
globalEventHandler.addEventCallback(PickupItemEvent.class, event -> {
final Entity entity = event.getLivingEntity();
if (entity instanceof Player) {
// Cancel event if player does not have enough inventory space
final ItemStack itemStack = event.getItemEntity().getItemStack();
event.setCancelled(!((Player) entity).getInventory().addItemStack(itemStack));
}
});
globalEventHandler.addEventCallback(ItemDropEvent.class, event -> {
final Player player = event.getPlayer();
ItemStack droppedItem = event.getItemStack();
Position position = player.getPosition().clone().add(0, 1.5f, 0);
ItemEntity itemEntity = new ItemEntity(droppedItem, position);
itemEntity.setPickupDelay(500, TimeUnit.MILLISECOND);
itemEntity.setInstance(player.getInstance());
Vector velocity = player.getPosition().clone().getDirection().multiply(6);
itemEntity.setVelocity(velocity);
});
globalEventHandler.addEventCallback(PlayerDisconnectEvent.class, event -> {
final Player player = event.getPlayer();
System.out.println("DISCONNECTION " + player.getUsername());
});
globalEventHandler.addEventCallback(PlayerLoginEvent.class, event -> {
final Player player = event.getPlayer();
event.setSpawningInstance(instanceContainer);
int x = Math.abs(ThreadLocalRandom.current().nextInt()) % 1000 - 250;
int z = Math.abs(ThreadLocalRandom.current().nextInt()) % 1000 - 250;
player.setRespawnPoint(new Position(0, 42f, 0));
player.getInventory().addInventoryCondition((p, slot, clickType, inventoryConditionResult) -> {
if (slot == -999)
return;
//ItemStack itemStack = p.getInventory().getItemStack(slot);
//System.out.println("test " + itemStack.getIdentifier() + " " + itemStack.getData());
});
});
globalEventHandler.addEventCallback(PlayerSpawnEvent.class, event -> {
final Player player = event.getPlayer();
player.setGameMode(GameMode.CREATIVE);
player.setPermissionLevel(4);
PlayerInventory inventory = player.getInventory();
ItemStack itemStack = new ItemStack(Material.STONE, (byte) 64);
inventory.addItemStack(itemStack);
{
ItemStack item = new ItemStack(Material.DIAMOND_CHESTPLATE, (byte) 1);
inventory.setChestplate(item);
item.setDisplayName(ColoredText.of("test"));
inventory.refreshSlot((short) PlayerInventoryUtils.CHESTPLATE_SLOT);
}
//player.getInventory().addItemStack(new ItemStack(Material.STONE, (byte) 32));
});
globalEventHandler.addEventCallback(PlayerBlockBreakEvent.class, event -> {
final short blockStateId = event.getBlockStateId();
System.out.println("broke " + blockStateId + " " + Block.fromStateId(blockStateId));
});
globalEventHandler.addEventCallback(PlayerUseItemEvent.class, useEvent -> {
final Player player = useEvent.getPlayer();
player.sendMessage("Using item in air: " + useEvent.getItemStack().getMaterial());
});
globalEventHandler.addEventCallback(PlayerUseItemOnBlockEvent.class, useEvent -> {
final Player player = useEvent.getPlayer();
player.sendMessage("Main item: " + player.getInventory().getItemInMainHand().getMaterial());
player.sendMessage("Using item on block: " + useEvent.getItemStack().getMaterial() + " at " + useEvent.getPosition() + " on face " + useEvent.getBlockFace());
});
globalEventHandler.addEventCallback(PlayerChunkUnloadEvent.class, event -> {
final Player player = event.getPlayer();
final Instance instance = player.getInstance();
Chunk chunk = instance.getChunk(event.getChunkX(), event.getChunkZ());
if (chunk == null)
return;
// Unload the chunk (save memory) if it has no remaining viewer
if (chunk.getViewers().isEmpty()) {
//player.getInstance().unloadChunk(chunk);
}
});
}
public static ResponseDataConsumer getResponseDataConsumer() {
return (playerConnection, responseData) -> {
responseData.setMaxPlayer(0);
responseData.setOnline(MinecraftServer.getConnectionManager().getOnlinePlayers().size());
responseData.addPlayer("A name", UUID.randomUUID());
responseData.addPlayer("Could be some message", UUID.randomUUID());
responseData.setDescription("IP test: " + playerConnection.getRemoteAddress());
};
}
}