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90 lines
2.3 KiB
Java
90 lines
2.3 KiB
Java
package net.minestom.server.event.inventory;
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import net.minestom.server.entity.Player;
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import net.minestom.server.event.trait.InventoryEvent;
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import net.minestom.server.event.trait.PlayerInstanceEvent;
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import net.minestom.server.inventory.Inventory;
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import net.minestom.server.inventory.click.ClickType;
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import net.minestom.server.item.ItemStack;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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/**
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* Called after {@link InventoryPreClickEvent}, this event cannot be cancelled and items related to the click
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* are already moved.
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*/
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public class InventoryClickEvent implements InventoryEvent, PlayerInstanceEvent {
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private final Inventory inventory;
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private final Player player;
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private final int slot;
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private final ClickType clickType;
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private final ItemStack clickedItem;
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private final ItemStack cursorItem;
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public InventoryClickEvent(@Nullable Inventory inventory, @NotNull Player player,
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int slot, @NotNull ClickType clickType,
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@NotNull ItemStack clicked, @NotNull ItemStack cursor) {
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this.inventory = inventory;
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this.player = player;
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this.slot = slot;
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this.clickType = clickType;
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this.clickedItem = clicked;
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this.cursorItem = cursor;
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}
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/**
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* Gets the player who clicked in the inventory.
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*
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* @return the player who clicked in the inventory
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*/
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@NotNull
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public Player getPlayer() {
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return player;
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}
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/**
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* Gets the clicked slot number.
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*
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* @return the clicked slot number
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*/
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public int getSlot() {
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return slot;
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}
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/**
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* Gets the click type.
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*
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* @return the click type
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*/
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@NotNull
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public ClickType getClickType() {
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return clickType;
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}
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/**
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* Gets the clicked item.
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*
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* @return the clicked item
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*/
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@NotNull
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public ItemStack getClickedItem() {
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return clickedItem;
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}
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/**
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* Gets the item in the player cursor.
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*
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* @return the cursor item
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*/
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@NotNull
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public ItemStack getCursorItem() {
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return cursorItem;
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}
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@Override
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public @Nullable Inventory getInventory() {
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return inventory;
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}
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}
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