mirror of https://github.com/Minestom/Minestom.git
213 lines
9.6 KiB
Java
213 lines
9.6 KiB
Java
package net.minestom.server.instance;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.coordinate.Point;
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import net.minestom.server.entity.Entity;
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import net.minestom.server.utils.chunk.ChunkUtils;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import org.jetbrains.annotations.Unmodifiable;
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import org.jetbrains.annotations.UnmodifiableView;
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import space.vectrix.flare.fastutil.Int2ObjectSyncMap;
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import space.vectrix.flare.fastutil.Long2ObjectSyncMap;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.CopyOnWriteArrayList;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.function.Consumer;
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import java.util.function.Function;
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import static net.minestom.server.utils.chunk.ChunkUtils.*;
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final class EntityTrackerImpl implements EntityTracker {
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static final AtomicInteger TARGET_COUNTER = new AtomicInteger();
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// Store all data associated to a Target
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// The array index is the Target enum ordinal
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final TargetEntry<Entity>[] entries = EntityTracker.Target.TARGETS.stream().map((Function<Target<?>, TargetEntry>) TargetEntry::new).toArray(TargetEntry[]::new);
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private final Int2ObjectSyncMap<Point> entityPositions = Int2ObjectSyncMap.hashmap();
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@Override
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public <T extends Entity> void register(@NotNull Entity entity, @NotNull Point point,
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@NotNull Target<T> target, @Nullable Update<T> update) {
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var prevPoint = entityPositions.putIfAbsent(entity.getEntityId(), point);
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if (prevPoint != null) return;
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final long index = getChunkIndex(point);
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for (TargetEntry<Entity> entry : entries) {
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if (entry.target.type().isInstance(entity)) {
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entry.entities.add(entity);
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entry.addToChunk(index, entity);
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}
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}
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if (update != null) {
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update.referenceUpdate(point, this);
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nearbyEntitiesByChunkRange(point, MinecraftServer.getEntityViewDistance(), target, newEntity -> {
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if (newEntity == entity) return;
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update.add(newEntity);
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});
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}
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}
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@Override
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public <T extends Entity> void unregister(@NotNull Entity entity,
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@NotNull Target<T> target, @Nullable Update<T> update) {
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final Point point = entityPositions.remove(entity.getEntityId());
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if (point == null) return;
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final long index = getChunkIndex(point);
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for (TargetEntry<Entity> entry : entries) {
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if (entry.target.type().isInstance(entity)) {
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entry.entities.remove(entity);
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entry.removeFromChunk(index, entity);
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}
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}
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if (update != null) {
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update.referenceUpdate(point, null);
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nearbyEntitiesByChunkRange(point, MinecraftServer.getEntityViewDistance(), target, newEntity -> {
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if (newEntity == entity) return;
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update.remove(newEntity);
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});
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}
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}
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@Override
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public <T extends Entity> void move(@NotNull Entity entity, @NotNull Point newPoint,
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@NotNull Target<T> target, @Nullable Update<T> update) {
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Point oldPoint = entityPositions.put(entity.getEntityId(), newPoint);
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if (oldPoint == null || oldPoint.sameChunk(newPoint)) return;
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final long oldIndex = getChunkIndex(oldPoint);
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final long newIndex = getChunkIndex(newPoint);
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for (TargetEntry<Entity> entry : entries) {
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if (entry.target.type().isInstance(entity)) {
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entry.addToChunk(newIndex, entity);
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entry.removeFromChunk(oldIndex, entity);
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}
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}
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if (update != null) {
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difference(oldPoint, newPoint, target, new Update<>() {
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@Override
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public void add(@NotNull T added) {
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if (entity != added) update.add(added);
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}
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@Override
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public void remove(@NotNull T removed) {
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if (entity != removed) update.remove(removed);
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}
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});
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update.referenceUpdate(newPoint, this);
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}
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}
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@Override
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public @Unmodifiable <T extends Entity> Collection<T> chunkEntities(int chunkX, int chunkZ, @NotNull Target<T> target) {
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final TargetEntry<Entity> entry = entries[target.ordinal()];
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//noinspection unchecked
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var chunkEntities = (List<T>) entry.chunkEntities(getChunkIndex(chunkX, chunkZ));
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return Collections.unmodifiableList(chunkEntities);
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}
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@Override
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public <T extends Entity> void nearbyEntitiesByChunkRange(@NotNull Point point, int chunkRange, @NotNull Target<T> target, @NotNull Consumer<T> query) {
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final Long2ObjectSyncMap<List<Entity>> entities = entries[target.ordinal()].chunkEntities;
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if (chunkRange == 0) {
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// Single chunk
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final var chunkEntities = (List<T>) entities.get(getChunkIndex(point));
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if (chunkEntities != null && !chunkEntities.isEmpty()) {
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chunkEntities.forEach(query);
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}
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} else {
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// Multiple chunks
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forChunksInRange(point, chunkRange, (chunkX, chunkZ) -> {
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final var chunkEntities = (List<T>) entities.get(getChunkIndex(chunkX, chunkZ));
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if (chunkEntities == null || chunkEntities.isEmpty()) return;
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chunkEntities.forEach(query);
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});
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}
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}
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@Override
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public <T extends Entity> void nearbyEntities(@NotNull Point point, double range, @NotNull Target<T> target, @NotNull Consumer<T> query) {
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final Long2ObjectSyncMap<List<Entity>> entities = entries[target.ordinal()].chunkEntities;
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final int minChunkX = ChunkUtils.getChunkCoordinate(point.x() - range);
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final int minChunkZ = ChunkUtils.getChunkCoordinate(point.z() - range);
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final int maxChunkX = ChunkUtils.getChunkCoordinate(point.x() + range);
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final int maxChunkZ = ChunkUtils.getChunkCoordinate(point.z() + range);
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final double squaredRange = range * range;
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if (minChunkX == maxChunkX && minChunkZ == maxChunkZ) {
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// Single chunk
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final var chunkEntities = (List<T>) entities.get(getChunkIndex(point));
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if (chunkEntities != null && !chunkEntities.isEmpty()) {
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chunkEntities.forEach(entity -> {
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final Point position = entityPositions.get(entity.getEntityId());
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if (point.distanceSquared(position) <= squaredRange) query.accept(entity);
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});
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}
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} else {
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// Multiple chunks
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final int chunkRange = (int) (range / Chunk.CHUNK_SECTION_SIZE) + 1;
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forChunksInRange(point, chunkRange, (chunkX, chunkZ) -> {
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final var chunkEntities = (List<T>) entities.get(getChunkIndex(chunkX, chunkZ));
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if (chunkEntities == null || chunkEntities.isEmpty()) return;
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chunkEntities.forEach(entity -> {
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final Point position = entityPositions.get(entity.getEntityId());
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if (point.distanceSquared(position) <= squaredRange) {
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query.accept(entity);
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}
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});
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});
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}
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}
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@Override
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public @UnmodifiableView @NotNull <T extends Entity> Set<@NotNull T> entities(@NotNull Target<T> target) {
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//noinspection unchecked
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return (Set<T>) entries[target.ordinal()].entitiesView;
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}
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private <T extends Entity> void difference(Point oldPoint, Point newPoint,
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@NotNull Target<T> target, @NotNull Update<T> update) {
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final TargetEntry<Entity> entry = entries[target.ordinal()];
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forDifferingChunksInRange(newPoint.chunkX(), newPoint.chunkZ(), oldPoint.chunkX(), oldPoint.chunkZ(),
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MinecraftServer.getEntityViewDistance(), (chunkX, chunkZ) -> {
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// Add
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final List<Entity> entities = entry.chunkEntities.get(getChunkIndex(chunkX, chunkZ));
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if (entities == null || entities.isEmpty()) return;
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for (Entity entity : entities) update.add((T) entity);
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}, (chunkX, chunkZ) -> {
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// Remove
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final List<Entity> entities = entry.chunkEntities.get(getChunkIndex(chunkX, chunkZ));
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if (entities == null || entities.isEmpty()) return;
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for (Entity entity : entities) update.remove((T) entity);
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});
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}
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static final class TargetEntry<T extends Entity> {
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private final EntityTracker.Target<T> target;
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private final Set<T> entities = ConcurrentHashMap.newKeySet(); // Thread-safe since exposed
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private final Set<T> entitiesView = Collections.unmodifiableSet(entities);
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// Chunk index -> entities inside it
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final Long2ObjectSyncMap<List<T>> chunkEntities = Long2ObjectSyncMap.hashmap();
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TargetEntry(Target<T> target) {
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this.target = target;
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}
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List<T> chunkEntities(long index) {
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return chunkEntities.computeIfAbsent(index, i -> (List<T>) new CopyOnWriteArrayList());
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}
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void addToChunk(long index, T entity) {
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chunkEntities(index).add(entity);
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}
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void removeFromChunk(long index, T entity) {
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List<T> entities = chunkEntities.get(index);
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if (entities != null) entities.remove(entity);
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}
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}
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}
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