Minestom/src/main/java/net/minestom/server/MinecraftServer.java

211 lines
7.4 KiB
Java

package net.minestom.server;
import net.minestom.server.benchmark.BenchmarkManager;
import net.minestom.server.command.CommandManager;
import net.minestom.server.data.DataManager;
import net.minestom.server.entity.EntityManager;
import net.minestom.server.entity.Player;
import net.minestom.server.instance.InstanceManager;
import net.minestom.server.instance.block.BlockManager;
import net.minestom.server.listener.manager.PacketListenerManager;
import net.minestom.server.network.ConnectionManager;
import net.minestom.server.network.PacketProcessor;
import net.minestom.server.network.netty.NettyServer;
import net.minestom.server.network.packet.server.play.ServerDifficultyPacket;
import net.minestom.server.ping.ResponseDataConsumer;
import net.minestom.server.recipe.RecipeManager;
import net.minestom.server.registry.RegistryMain;
import net.minestom.server.registry.ResourceGatherer;
import net.minestom.server.scoreboard.TeamManager;
import net.minestom.server.timer.SchedulerManager;
import net.minestom.server.world.Difficulty;
import java.io.IOException;
public class MinecraftServer {
// Threads
public static final String THREAD_NAME_BENCHMARK = "Ms-Benchmark";
public static final String THREAD_NAME_MAIN_UPDATE = "Ms-MainUpdate";
public static final int THREAD_COUNT_MAIN_UPDATE = 1; // Keep it to 1
public static final String THREAD_NAME_PACKET_WRITER = "Ms-PacketWriterPool";
public static final int THREAD_COUNT_PACKET_WRITER = 2;
public static final String THREAD_NAME_IO = "Ms-IOPool";
public static final int THREAD_COUNT_IO = 2;
public static final String THREAD_NAME_BLOCK_BATCH = "Ms-BlockBatchPool";
public static final int THREAD_COUNT_BLOCK_BATCH = 2;
public static final String THREAD_NAME_BLOCK_UPDATE = "Ms-BlockUpdatePool";
public static final int THREAD_COUNT_BLOCK_UPDATE = 2;
public static final String THREAD_NAME_ENTITIES = "Ms-EntitiesPool";
public static final int THREAD_COUNT_ENTITIES = 2;
public static final String THREAD_NAME_ENTITIES_PATHFINDING = "Ms-EntitiesPathFinding";
public static final int THREAD_COUNT_ENTITIES_PATHFINDING = 2;
public static final String THREAD_NAME_PLAYERS_ENTITIES = "Ms-PlayersPool";
public static final int THREAD_COUNT_PLAYERS_ENTITIES = 2;
public static final String THREAD_NAME_SCHEDULER = "Ms-SchedulerPool";
public static final int THREAD_COUNT_SCHEDULER = 1;
// Config
public static final int CHUNK_VIEW_DISTANCE = 10;
public static final int ENTITY_VIEW_DISTANCE = 5;
// Can be modified at performance cost when decreased
private static final int MS_TO_SEC = 1000;
public static final int TICK_MS = MS_TO_SEC / 20;
public static final int TICK_PER_SECOND = MS_TO_SEC / TICK_MS;
// Networking
private static PacketProcessor packetProcessor;
private static PacketListenerManager packetListenerManager;
private static NettyServer nettyServer;
// In-Game Manager
private static ConnectionManager connectionManager;
private static InstanceManager instanceManager;
private static BlockManager blockManager;
private static EntityManager entityManager;
private static CommandManager commandManager;
private static RecipeManager recipeManager;
private static DataManager dataManager;
private static TeamManager teamManager;
private static SchedulerManager schedulerManager;
private static BenchmarkManager benchmarkManager;
private static UpdateManager updateManager;
private static MinecraftServer minecraftServer;
// Data
private static ResponseDataConsumer responseDataConsumer;
private static Difficulty difficulty = Difficulty.NORMAL;
public static MinecraftServer init() {
connectionManager = new ConnectionManager();
packetProcessor = new PacketProcessor();
packetListenerManager = new PacketListenerManager();
instanceManager = new InstanceManager();
blockManager = new BlockManager();
entityManager = new EntityManager();
commandManager = new CommandManager();
recipeManager = new RecipeManager();
dataManager = new DataManager();
teamManager = new TeamManager();
schedulerManager = new SchedulerManager();
benchmarkManager = new BenchmarkManager();
updateManager = new UpdateManager();
nettyServer = new NettyServer(packetProcessor);
// Registry
try {
ResourceGatherer.ensureResourcesArePresent(null); // TODO: provide a way to give a path override, probably via launch arguments?
} catch (IOException e) {
System.err.println("An error happened during resource gathering. Minestom will attempt to load anyway, but things may not work, and crashes can happen.");
e.printStackTrace();
}
RegistryMain.registerBlocks();
RegistryMain.registerItems();
RegistryMain.registerEntities();
RegistryMain.registerSounds();
RegistryMain.registerParticles();
RegistryMain.registerStats();
RegistryMain.registerEnchantments();
RegistryMain.registerPotions();
minecraftServer = new MinecraftServer();
return minecraftServer;
}
public static Difficulty getDifficulty() {
return difficulty;
}
public static void setDifficulty(Difficulty difficulty) {
MinecraftServer.difficulty = difficulty;
for (Player player : connectionManager.getOnlinePlayers()) {
ServerDifficultyPacket serverDifficultyPacket = new ServerDifficultyPacket();
serverDifficultyPacket.difficulty = difficulty;
serverDifficultyPacket.locked = true;
player.getPlayerConnection().sendPacket(serverDifficultyPacket);
}
}
public static PacketListenerManager getPacketListenerManager() {
return packetListenerManager;
}
public static NettyServer getNettyServer() {
return nettyServer;
}
public static InstanceManager getInstanceManager() {
return instanceManager;
}
public static BlockManager getBlockManager() {
return blockManager;
}
public static EntityManager getEntityManager() {
return entityManager;
}
public static CommandManager getCommandManager() {
return commandManager;
}
public static RecipeManager getRecipeManager() {
return recipeManager;
}
public static DataManager getDataManager() {
return dataManager;
}
public static TeamManager getTeamManager() {
return teamManager;
}
public static SchedulerManager getSchedulerManager() {
return schedulerManager;
}
public static BenchmarkManager getBenchmarkManager() {
return benchmarkManager;
}
public static ConnectionManager getConnectionManager() {
return connectionManager;
}
public static ResponseDataConsumer getResponseDataConsumer() {
return responseDataConsumer;
}
public void start(String address, int port, ResponseDataConsumer responseDataConsumer) {
MinecraftServer.responseDataConsumer = responseDataConsumer;
updateManager.start();
nettyServer.start(address, port);
}
/**
* Stops this server properly (saves if needed, kicking players, etc.)
*/
public static void stopCleanly() {
updateManager.stop();
nettyServer.stop();
schedulerManager.shutdown();
}
}