diff --git a/Player-Skin.md b/Player-Skin.md index a3dce21..c8f9dc5 100644 --- a/Player-Skin.md +++ b/Player-Skin.md @@ -7,9 +7,13 @@ There are three ways of defining a player skin: Most of what I will say is described here: https://wiki.vg/Mojang_API#Username_-.3E_UUID_at_time You firstly need to get your Mojang UUID, which can be done by a request based on your username: +``` GET https://api.mojang.com/users/profiles/minecraft/?at= +``` Then, after getting your UUID: +``` GET https://sessionserver.mojang.com/session/minecraft/profile/?unsigned=false +``` You'll get here both the texture value and the signature. Those values are used to create a PlayerSkin. ## PlayerSkinInitEvent