Created Extensions (markdown)

Xavier Niochaut 2020-09-11 21:28:44 +02:00
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# Writing your own extension for Minestom
*To test in a dev environnement, see last section.*
Start by creating a new extension class:
```java
package testextension;
import net.minestom.server.extensions.Extension;
public class TestExtension extends Extension {
@Override
public void initialize() {
System.out.println("Hello from extension!");
}
@Override
public void terminate() {
}
}
```
Then, create a `extension.json` at the root of the resources folder (`src/main/resources` for instance) and fill it up:
```json
{
"entrypoint": "testextension.TestExtension",
"name": "Test extension",
"codeModifiers": [
"testextension.TestModifier"
],
"mixinConfig": "mixins.testextension.json"
}
```
* `entrypoint`: Fully qualified name of your extension class
* `name`: Name to use to represent the extension to users
* `codeModifiers (optional)`: List of code modifier fully qualified-named classes to modify Minestom classes at launch time
* `mixinConfig (optional)`: Name of a JSON file for support of Mixin injection
# Callback order
During `MinecraftServer#start`, Minestom calls `preInitialize` on all extensions, then `initialize` on all extensions, and finally `postInitialize` on all extensions. Minestom does **NOT** guarantee the loading order of extensions, but it should be deterministic.
# Testing in a launch environment
The easiest option to ensure your extension is recognized, and that you can register code modifiers, is to wrap your main method inside a special launcher calling `Bootstrap#bootstrap`:
* First argument: `mainClass` fully qualified name of your main class
* Second argument: `args` program arguments
`Bootstrap` will then setup extensions, modifiable classloader and mixin support, then call your `main(String[] args)` method.
Finally, when launching your wrapping launcher, add the following VM arguments:
* `-Dminestom.extension.indevfolder.classes=<folder to compiled classes of your extension>` Specifies the folder in which compiled classes of your extension are. With a default Gradle setup, `build/classes/java/main/` *should* work.
* `-Dminestom.extension.indevfolder.resources=<folder to resources of your extension>` Specifies the folder in which resources of your extension are. With a default Gradle setup, `build/resources/main/` *should* work.
Launcher example:
```java
package testextension;
import net.minestom.server.Bootstrap;
import org.spongepowered.asm.launch.MixinBootstrap;
import org.spongepowered.asm.mixin.Mixins;
// To launch with VM arguments:
// -Dminestom.extension.indevfolder.classes=build/classes/java/main/ -Dminestom.extension.indevfolder.resources=build/resources/main/
public class TestExtensionLauncher {
public static void main(String[] args) {
Bootstrap.bootstrap("YOUR_MAIN_CLASS", args);
}
}
```