From ade77652dade61764ff3afd9bc323a24cbfec667 Mon Sep 17 00:00:00 2001 From: Xavier Niochaut Date: Wed, 12 Aug 2020 23:15:41 +0200 Subject: [PATCH] Updated GLFWMapRendering (markdown) --- GLFWMapRendering.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GLFWMapRendering.md b/GLFWMapRendering.md index dfd1693..cead7d1 100644 --- a/GLFWMapRendering.md +++ b/GLFWMapRendering.md @@ -1,6 +1,6 @@ ***This article requires being confortable with [Map Rendering](https://github.com/Minestom/Minestom/wiki/Map-Rendering)*** -*Access to GLFW capable framebuffers require using LWJGL, and Minestom LWJGL-related code. For more information, see [Minestom LWJGL Example](https://github.com/Minestom/LWJGL-Example)* +*Access to GLFW capable framebuffers requires using LWJGL, and Minestom LWJGL-related code. For more information, see [Minestom LWJGL Example](https://github.com/Minestom/LWJGL-Example)* *GLFW capable framebuffers require access to an API supported by GLFW: OpenGL, OpenGL ES, Vulkan, or EGL. Software-based drivers **should** work out-of-box but no guarantee.*