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Updated Player UUID (markdown)
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As UUID implies, it has to be a unique identifier. By default, this identifier is generated randomly at the connection.
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As UUID implies, it has to be a unique identifier. By default, this identifier is generated randomly at the connection so unique but not persistent.
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What you normally want is a unique identifier which will stay the same even after a disconnection or a server shutdown, which could be obtained by getting the Mojang UUID of the player using their API, or having your custom UUID linked to the registration system on your website, we do not implement that by default so you are free to choose what you prefer.
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