MobArena/abilities/ThrowTarget.java

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2012-03-01 00:19:17 +01:00
import org.bukkit.Location;
import org.bukkit.entity.LivingEntity;
import org.bukkit.util.Vector;
import com.garbagemule.MobArena.framework.Arena;
import com.garbagemule.MobArena.waves.MABoss;
import com.garbagemule.MobArena.waves.ability.*;
@AbilityInfo(
name = "Throw Target",
aliases = {"throwtarget"}
)
public class ThrowTarget implements Ability
{
/**
* If the boss has no target, should a random player be selected?
*/
private final boolean RANDOM = false;
@Override
public void execute(Arena arena, MABoss boss) {
LivingEntity target = AbilityUtils.getTarget(arena, boss.getEntity(), RANDOM);
if (target == null) return;
Location bLoc = boss.getEntity().getLocation();
Location loc = target.getLocation();
Vector v = new Vector(loc.getX() - bLoc.getX(), 0, loc.getZ() - bLoc.getZ());
target.setVelocity(v.normalize().setY(0.8));
}
}