Give strays a bow just like their normal skeleton friends.

This commit is contained in:
Andreas Troelsen 2016-12-17 01:58:46 +01:00
parent 60a173d447
commit 11fb0ed573

View File

@ -156,6 +156,7 @@ public class MACreature
((Slime) e).setSize(4);
break;
case "skeleton":
case "stray":
e.getEquipment().setItemInMainHand(new ItemStack(Material.BOW, 1));
break;
case "babyzombievillager":