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Give strays a bow just like their normal skeleton friends.
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@ -156,6 +156,7 @@ public class MACreature
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((Slime) e).setSize(4);
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break;
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case "skeleton":
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case "stray":
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e.getEquipment().setItemInMainHand(new ItemStack(Material.BOW, 1));
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break;
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case "babyzombievillager":
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