Projectile damage should no longer damage players if PvP is disabled

This commit is contained in:
Garbage Mule 2011-09-09 18:15:48 +02:00
parent ff7329e3c4
commit 19b011981e
2 changed files with 1 additions and 1 deletions

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@ -326,7 +326,7 @@ public class MAListener implements ArenaListener
event.setCancelled(true);
// If PvP is disabled and damager is a player, cancel damage
else if (damager instanceof Player && !arena.pvp)
else if (!arena.pvp && (damager instanceof Player || (damager instanceof Projectile && ((Projectile) damager).getShooter() instanceof Player)))
event.setCancelled(true);
// Log damage