diff --git a/changelog.md b/changelog.md index f72c5cb..a83b0c2 100644 --- a/changelog.md +++ b/changelog.md @@ -11,6 +11,8 @@ These changes will (most likely) be included in the next version. ## [Unreleased] +### Fixed +- Explosion damage caused by Exploding Sheep now correctly counts as monster damage. This means that the explosions only affect other mobs if the per-arena setting `monster-infight` is set to `true`. ## [0.107] - 2022-07-30 ### Added diff --git a/src/main/java/com/garbagemule/MobArena/waves/SheepBouncer.java b/src/main/java/com/garbagemule/MobArena/waves/SheepBouncer.java index 9bd1a85..16aa2a6 100644 --- a/src/main/java/com/garbagemule/MobArena/waves/SheepBouncer.java +++ b/src/main/java/com/garbagemule/MobArena/waves/SheepBouncer.java @@ -74,7 +74,7 @@ public class SheepBouncer implements Runnable // Create an explosion if there's a player amongst the nearby entities. for (Entity entity : e.getNearbyEntities(2D, 2D, 2D)) { if (entity instanceof Player) { - e.getWorld().createExplosion(e.getLocation(), 2f); + e.getWorld().createExplosion(e.getLocation(), 2f, false, true, e); e.remove(); break;