If no duration provided, potion effects on bosses will last forever.

This commit is contained in:
graywolf336 2014-11-27 22:05:38 -06:00
parent 1090550a3b
commit 47f22f75ab

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@ -11,7 +11,7 @@ import com.garbagemule.MobArena.Messenger;
public class PotionEffectParser public class PotionEffectParser
{ {
private static final int TICKS_PER_SECOND = 20; private static final int TICKS_PER_SECOND = 20;
private static final int DEFAULT_POTION_DURATION = 1200; private static final int DEFAULT_POTION_DURATION = Integer.MAX_VALUE;
private static final int DEFAULT_POTION_AMPLIFIER = 0; private static final int DEFAULT_POTION_AMPLIFIER = 0;
public static List<PotionEffect> parsePotionEffects(String s) { public static List<PotionEffect> parsePotionEffects(String s) {