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https://github.com/garbagemule/MobArena.git
synced 2024-11-22 18:46:45 +01:00
v0.90.2 - Fixed a reward bug and added spawn-monsters=false support
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BIN
MobArena.jar
BIN
MobArena.jar
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@ -1,6 +1,6 @@
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name: MobArena
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main: com.garbagemule.MobArena.MobArena
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version: 0.90.1
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version: 0.90.2
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commands:
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ma:
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description: Base command for MobArena
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@ -36,7 +36,7 @@ public class ArenaManager
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protected static boolean isProtected = true;
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protected static int spawnTaskId = -1;
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protected static int waveDelay, waveInterval, specialModulo, repairDelay;
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protected static boolean checkUpdates, lightning;
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protected static boolean checkUpdates, lightning, spawnMonsters;
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// Location variables for the arena region.
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protected static Location p1 = null;
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@ -88,12 +88,13 @@ public class ArenaManager
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if (instance != null)
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{
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// General variables.
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config = MAUtils.getConfig();
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plugin = instance;
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server = plugin.getServer();
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world = MAUtils.getWorld();
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lightning = MAUtils.getBoolean("settings.lightning", true);
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repairDelay = MAUtils.getInt("settings.repairdelay", 5);
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config = MAUtils.getConfig();
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plugin = instance;
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server = plugin.getServer();
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world = MAUtils.getWorld();
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lightning = MAUtils.getBoolean("settings.lightning", true);
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repairDelay = MAUtils.getInt("settings.repairdelay", 5);
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spawnMonsters = MAUtils.spawnBypass(false);
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// Class list and maps.
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classes = MAUtils.getClasses();
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@ -159,6 +160,7 @@ public class ArenaManager
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{
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isRunning = true;
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readySet.clear();
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MAUtils.spawnBypass(true);
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// Clear the floor for good measure.
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clearEntities();
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@ -184,13 +186,13 @@ public class ArenaManager
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{
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isRunning = false;
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server.getScheduler().cancelTask(spawnTaskId);
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MAUtils.spawnBypass(true);
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killMonsters();
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clearBlocks();
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clearEntities();
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giveRewards();
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// TO-DO: Fix this, maybe add a Set<Player> dead
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tellAll("Arena finished.");
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}
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@ -502,16 +504,24 @@ public class ArenaManager
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*/
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public static void giveRewards()
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{
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for (Player p : rewardMap.keySet())
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{
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String r = rewardMap.get(p);
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if (r.isEmpty()) continue;
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tellPlayer(p, "Here are all of your rewards!");
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MAUtils.giveItems(true, p, r);
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}
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rewardMap.clear();
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/* This has to be delayed for players to actually receive
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* their rewards after they die. Not sure why. */
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server.getScheduler().scheduleSyncDelayedTask(plugin,
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new Runnable()
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{
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public void run()
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{
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for (Player p : rewardMap.keySet())
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{
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String r = rewardMap.get(p);
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if (r.isEmpty()) continue;
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tellPlayer(p, "Here are all of your rewards!");
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MAUtils.giveItems(true, p, r);
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}
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rewardMap.clear();
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}}, 20);
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}
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@ -14,9 +14,9 @@ import org.bukkit.event.entity.EntityDeathEvent;
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* By the end of the arena session, the rewards are given.
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*/
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// TO-DO: Perhaps implement TeamFluff's respawn-packet-code.
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public class MADamageListener extends EntityListener
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public class MADeathListener extends EntityListener
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{
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public MADamageListener(MobArena instance)
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public MADeathListener(MobArena instance)
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{
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}
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@ -31,13 +31,23 @@ public class MAMonsterListener extends EntityListener
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* it's running.
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*/
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public void onCreatureSpawn(CreatureSpawnEvent event)
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{
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{
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// If monster spawning is disabled, only spawn inside the region.
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if (!ArenaManager.spawnMonsters)
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{
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if (ArenaManager.isRunning && MAUtils.inRegion(event.getLocation()))
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return;
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event.setCancelled(true);
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}
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// Otherwise, ignore spawns inside the region...
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if (!MAUtils.inRegion(event.getLocation()))
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return;
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if (!(event.getEntity() instanceof LivingEntity))
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return;
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// .. And cancel those inside the region if the arena isn't running.
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if (!ArenaManager.isRunning)
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event.setCancelled(true);
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}
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@ -14,6 +14,7 @@ import java.util.HashMap;
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import java.util.Random;
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import java.util.Iterator;
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import org.bukkit.block.Sign;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.World;
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import org.bukkit.Material;
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import org.bukkit.Location;
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@ -223,6 +224,35 @@ public class MAUtils
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return ArenaManager.server.getWorld(world);
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}
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/**
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* Handles all spawn-monster bypassing.
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* If toggle is true, swap the allowMonsters field if possible. Otherwise, just
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* return the current value.
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*/
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public static boolean spawnBypass(boolean toggle)
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{
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// Cast the world to an nmsWorld.
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net.minecraft.server.World nmsWorld = ((CraftWorld) ArenaManager.world).getHandle();
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// If not toggling, just return the current variable.
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if (!toggle)
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return nmsWorld.allowMonsters;
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// If arena is running, allow monsters, otherwise don't.
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if (ArenaManager.isRunning)
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{
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nmsWorld.allowMonsters = true;
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nmsWorld.spawnMonsters = 1;
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}
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else
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{
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nmsWorld.allowMonsters = false;
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nmsWorld.spawnMonsters = 0;
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}
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return true;
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}
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/**
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* Grabs the list of classes from the config-file. If no list is
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* found, generate a set of default classes.
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@ -49,7 +49,7 @@ public class MobArena extends JavaPlugin
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PlayerListener teleportListener = new MATeleportListener(this);
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PlayerListener discListener = new MADisconnectListener(this);
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BlockListener blockListener = new MABlockListener(this);
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EntityListener damageListener = new MADamageListener(this);
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EntityListener deathListener = new MADeathListener(this);
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EntityListener monsterListener = new MAMonsterListener(this);
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// TO-DO: PlayerListener to check for kills/deaths.
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@ -64,7 +64,7 @@ public class MobArena extends JavaPlugin
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pm.registerEvent(Event.Type.PLAYER_JOIN, discListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.BLOCK_BREAK, blockListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.BLOCK_PLACE, blockListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.ENTITY_DEATH, damageListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.ENTITY_DEATH, deathListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.ENTITY_EXPLODE, monsterListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.ENTITY_COMBUST, monsterListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.ENTITY_TARGET, monsterListener, Priority.Normal, this);
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