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Fixed Heroes PvP stuff...
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MobArena.jar
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MobArena.jar
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@ -295,8 +295,9 @@ public class MAListener implements ArenaListener
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if (!arena.running) return;
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EntityDamageByEntityEvent e = (event instanceof EntityDamageByEntityEvent) ? (EntityDamageByEntityEvent) event : null;
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Entity damager = (e != null) ? e.getDamager() : null;
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Entity damagee = event.getEntity();
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Entity damager = (e != null) ? e.getDamager() : null;
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if (e != null) damager = ((Projectile) e.getDamager()).getShooter();
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// Pet wolf
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if (damagee instanceof Wolf && arena.pets.contains(damagee))
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@ -326,7 +327,7 @@ public class MAListener implements ArenaListener
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event.setCancelled(true);
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// If PvP is disabled and damager is a player, cancel damage
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else if (!arena.pvp && (damager instanceof Player || (damager instanceof Projectile && ((Projectile) damager).getShooter() instanceof Player)))
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else if (!arena.pvp && damager instanceof Player)
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event.setCancelled(true);
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// Log damage
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@ -340,14 +341,13 @@ public class MAListener implements ArenaListener
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{
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if (arena.hellhounds)
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pet.setFireTicks(32768);
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event.setCancelled(true);
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}
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// Cancel player and projectile damage
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else if (damager instanceof Player || damager instanceof Projectile)
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{
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// Cancel player and projectile damage
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event.setCancelled(true);
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}
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// Set damage to 0 for knockbacks from monsters
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else event.setDamage(0);
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}
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@ -135,7 +135,7 @@ public class MobArena extends JavaPlugin
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pm.registerEvent(Event.Type.PLAYER_KICK, playerListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_JOIN, playerListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_ANIMATION, playerListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.ENTITY_DAMAGE, entityListener, Priority.High, this); // mcMMO is "Highest"
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pm.registerEvent(Event.Type.ENTITY_DAMAGE, entityListener, Priority.Low, this); // Must cancel before Heroes
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pm.registerEvent(Event.Type.ENTITY_DEATH, entityListener, Priority.Lowest, this); // Lowest because of Tombstone
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pm.registerEvent(Event.Type.ENTITY_REGAIN_HEALTH, entityListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.ENTITY_EXPLODE, entityListener, Priority.Highest, this);
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