Remove unused sitPets method in MAUtils.

This method was superseded by the SitPets join/leave step.
This commit is contained in:
Andreas Troelsen 2019-08-05 11:52:54 +02:00
parent 942b4cd067
commit 9129a1d360

View File

@ -15,9 +15,7 @@ import org.bukkit.block.Sign;
import org.bukkit.block.data.Rotatable;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Ocelot;
import org.bukkit.entity.Player;
import org.bukkit.entity.Wolf;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.java.JavaPlugin;
@ -81,37 +79,6 @@ public class MAUtils
/* ///////////////////////////////////////////////////////////////////// //
PET CLASS METHODS
// ///////////////////////////////////////////////////////////////////// */
/**
* Makes all nearby wolves sit if their owner is the given player.
*/
public static void sitPets(Player p)
{
if (p == null)
return;
List<Entity> entities = p.getNearbyEntities(80, 40, 80);
for (Entity e : entities)
{
if (e instanceof Wolf) {
Wolf w = (Wolf) e;
if (w.isTamed() && w.getOwner() != null && w.getOwner().equals(p))
w.setSitting(true);
} else if (e instanceof Ocelot) {
Ocelot o = (Ocelot) e;
if (o.isTamed() && o.getOwner() != null && o.getOwner().equals(p))
o.setSitting(true);
}
}
}
/* ///////////////////////////////////////////////////////////////////// //
MISC METHODS