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Remove unused sitPets method in MAUtils.
This method was superseded by the SitPets join/leave step.
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@ -15,9 +15,7 @@ import org.bukkit.block.Sign;
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import org.bukkit.block.data.Rotatable;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Ocelot;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Wolf;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.plugin.java.JavaPlugin;
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@ -81,37 +79,6 @@ public class MAUtils
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/* ///////////////////////////////////////////////////////////////////// //
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PET CLASS METHODS
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// ///////////////////////////////////////////////////////////////////// */
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/**
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* Makes all nearby wolves sit if their owner is the given player.
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*/
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public static void sitPets(Player p)
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{
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if (p == null)
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return;
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List<Entity> entities = p.getNearbyEntities(80, 40, 80);
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for (Entity e : entities)
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{
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if (e instanceof Wolf) {
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Wolf w = (Wolf) e;
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if (w.isTamed() && w.getOwner() != null && w.getOwner().equals(p))
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w.setSitting(true);
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} else if (e instanceof Ocelot) {
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Ocelot o = (Ocelot) e;
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if (o.isTamed() && o.getOwner() != null && o.getOwner().equals(p))
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o.setSitting(true);
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}
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}
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}
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/* ///////////////////////////////////////////////////////////////////// //
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MISC METHODS
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