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Fixed sword degradation problem
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@ -110,14 +110,14 @@ public class MAUtils
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{
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id = Integer.parseInt(item[0]);
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stack = new ItemStack(id, amount);
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if (!reward && SWORDS_ID.contains(id))
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if (!reward && SWORDS_TYPE.contains(stack.getType()))
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stack.setDurability((short)-3276);
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}
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else
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{
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stack = makeItemStack(item[0], amount);
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if (stack == null) continue;
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if (!reward && SWORDS_ID.contains(stack.getTypeId()))
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if (!reward && SWORDS_TYPE.contains(stack.getType()))
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stack.setDurability((short)-3276);
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}
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