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https://github.com/garbagemule/MobArena.git
synced 2024-11-23 19:16:41 +01:00
Add checkspawns command.
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parent
325b252696
commit
adb8ee1668
@ -173,6 +173,7 @@ public class CommandHandler implements CommandExecutor
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register(AddSpawnpointCommand.class);
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register(ArenaCommand.class);
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register(CheckDataCommand.class);
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register(CheckSpawnsCommand.class);
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register(ConfigCommand.class);
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register(ContainersCommand.class);
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register(EditArenaCommand.class);
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@ -0,0 +1,61 @@
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package com.garbagemule.MobArena.commands.setup;
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import com.garbagemule.MobArena.Messenger;
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import com.garbagemule.MobArena.Msg;
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import com.garbagemule.MobArena.commands.Command;
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import com.garbagemule.MobArena.commands.CommandInfo;
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import com.garbagemule.MobArena.commands.Commands;
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import com.garbagemule.MobArena.framework.Arena;
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import com.garbagemule.MobArena.framework.ArenaMaster;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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@CommandInfo(
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name = "checkspawns",
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pattern = "checkspawn(point)?s",
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usage = "/ma checkspawns (<arena>)",
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desc = "show spawnpoints that cover your location",
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permission = "mobarena.setup.checkspawns"
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)
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public class CheckSpawnsCommand implements Command
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{
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@Override
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public boolean execute(ArenaMaster am, CommandSender sender, String... args) {
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if (!Commands.isPlayer(sender)) {
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Messenger.tellPlayer(sender, Msg.MISC_NOT_FROM_CONSOLE);
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return false;
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}
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// Grab the argument, if any.
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String arg1 = (args.length > 0 ? args[0] : "");
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// Cast the sender.
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Player p = (Player) sender;
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Arena arena;
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if (arg1.equals("")) {
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arena = am.getArenaAtLocation(p.getLocation());
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if (arena == null) {
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arena = am.getSelectedArena();
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}
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if (arena.getRegion().getSpawnpoints().isEmpty()) {
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Messenger.tellPlayer(sender, "There are no spawnpoints in the selected arena.");
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return false;
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}
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}
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else {
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arena = am.getArenaWithName(arg1);
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if (arena == null) {
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Messenger.tellPlayer(sender, Msg.ARENA_DOES_NOT_EXIST);
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return false;
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}
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}
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arena.getRegion().checkSpawns(p);
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return true;
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}
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}
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@ -10,7 +10,7 @@ import com.garbagemule.MobArena.framework.ArenaMaster;
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@CommandInfo(
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name = "showregion",
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pattern = "show(region)?",
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pattern = "showregion",
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usage = "/ma showregion (<arena>)",
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desc = "show an arena region",
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permission = "mobarena.setup.showregion"
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@ -7,6 +7,7 @@ import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import org.bukkit.ChatColor;
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import org.bukkit.Chunk;
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import org.bukkit.Location;
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import org.bukkit.World;
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@ -458,33 +459,73 @@ public class ArenaRegion
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if (!isDefined()) {
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return;
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}
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showBlocks(p, getFramePoints());
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}
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public void showSpawns(final Player p) {
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if (spawnpoints.isEmpty()) {
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return;
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}
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showBlocks(p, spawnpoints.values());
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}
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public void checkSpawns(Player p) {
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if (spawnpoints.isEmpty()) {
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return;
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}
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// Find all the spawnpoints that cover the location
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Map<String,Location> map = new HashMap<String,Location>();
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for (Map.Entry<String,Location> entry : spawnpoints.entrySet()) {
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if (p.getLocation().distanceSquared(entry.getValue()) < MobArena.MIN_PLAYER_DISTANCE_SQUARED) {
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map.put(entry.getKey(), entry.getValue());
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}
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}
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if (map.isEmpty()) {
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Messenger.tellPlayer(p, "No spawnpoints cover your location!");
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return;
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}
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// Notify the player
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Messenger.tellPlayer(p, "The following points cover your location:");
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for (Map.Entry<String,Location> entry : map.entrySet()) {
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Location l = entry.getValue();
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String coords = l.getBlockX() + "," + l.getBlockY() + "," + l.getBlockZ();
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p.sendMessage(ChatColor.AQUA + entry.getKey() + ChatColor.WHITE + " : " + coords);
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}
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// And show the blocks
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showBlocks(p, map.values());
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}
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private void showBlocks(final Player p, Collection<Location> points) {
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// Grab all the blocks, and send block change events.
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final Map<Location,BlockState> blocks = new HashMap<Location,BlockState>();
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for (Location l : getFramePoints()) {
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for (Location l : points) {
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Block b = l.getBlock();
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blocks.put(l, b.getState());
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p.sendBlockChange(l, 35, (byte) 14);
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}
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arena.scheduleTask(new Runnable() {
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public void run() {
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// If the player isn't online, just forget it.
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if (!p.isOnline()) {
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return;
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}
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// Send block "restore" events.
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for (Map.Entry<Location,BlockState> entry : blocks.entrySet()) {
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Location l = entry.getKey();
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BlockState b = entry.getValue();
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int id = b.getTypeId();
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byte data = b.getRawData();
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p.sendBlockChange(l, id, data);
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}
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public void run() {
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// If the player isn't online, just forget it.
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if (!p.isOnline()) {
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return;
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}
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}, 100);
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// Send block "restore" events.
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for (Map.Entry<Location,BlockState> entry : blocks.entrySet()) {
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Location l = entry.getKey();
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BlockState b = entry.getValue();
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int id = b.getTypeId();
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byte data = b.getRawData();
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p.sendBlockChange(l, id, data);
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}
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}
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}, 100);
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}
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private List<Location> getFramePoints() {
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