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fix
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MobArena.jar
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MobArena.jar
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@ -57,7 +57,7 @@ public class MASpawnThread implements Runnable
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if (wave % i != 0)
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continue;
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for (Player p : playerList)
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for (Player p : ArenaManager.playerSet)
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{
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currentRewards = ArenaManager.rewardMap.get(p);
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reward = MAUtils.getRandomReward(ArenaManager.everyWaveMap.get(i));
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@ -70,7 +70,7 @@ public class MASpawnThread implements Runnable
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// Same deal, this time with the one-time waves.
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if (ArenaManager.afterWaveMap.containsKey(wave))
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{
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for (Player p : playerList)
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for (Player p : ArenaManager.playerSet)
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{
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currentRewards = ArenaManager.rewardMap.get(p);
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reward = MAUtils.getRandomReward(ArenaManager.afterWaveMap.get(wave));
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