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Actually fixed it >_>
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@ -300,8 +300,8 @@ public class Arena
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// Only clear the inventory if the player has class items.
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if (readyPlayers.remove(p)) clear = true;
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if (livePlayers.remove(p)) clear = true;
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/*if (deadPlayers.remove(p)) clear = false;
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if (specPlayers.remove(p)) clear = false;*/
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deadPlayers.remove(p);
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specPlayers.remove(p);
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removePets(p);
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if (clear) MAUtils.clearInventory(p);
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