Clear all monster equipment on spawn to prevent unexpected tank zombies.

This commit is contained in:
garbagemule 2014-07-31 17:51:45 +02:00
parent 11714ad2ab
commit ebbc069128

View File

@ -103,6 +103,7 @@ public enum MACreature
public LivingEntity spawn(Arena arena, World world, Location loc) {
LivingEntity e = (LivingEntity) world.spawnEntity(loc, type);
e.getEquipment().clear();
switch (this) {
case SHEEP: