mirror of
https://github.com/garbagemule/MobArena.git
synced 2024-11-23 11:06:14 +01:00
Minor refactoring of class chests handling. Fixes #318
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@ -3,6 +3,7 @@ package com.garbagemule.MobArena;
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import java.util.*;
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import java.util.*;
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import com.garbagemule.MobArena.events.ArenaKillEvent;
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import com.garbagemule.MobArena.events.ArenaKillEvent;
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import com.garbagemule.MobArena.util.ClassChests;
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import org.bukkit.ChatColor;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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@ -1062,52 +1063,11 @@ public class ArenaListener
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public void run() {
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public void run() {
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if (!className.equalsIgnoreCase("random")) {
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if (!className.equalsIgnoreCase("random")) {
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if (useClassChests) {
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if (useClassChests) {
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// Check for stored class chests first
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ArenaClass ac = plugin.getArenaMaster().getClasses().get(className.toLowerCase());
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ArenaClass ac = plugin.getArenaMaster().getClasses().get(className.toLowerCase());
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Location loc = ac.getClassChest();
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if (ClassChests.assignClassFromStoredClassChest(arena, p, ac)) {
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Block blockChest;
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return;
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if (loc != null) {
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blockChest = loc.getBlock();
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} else {
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// Otherwise, start the search
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BlockFace backwards = ((org.bukkit.material.Sign) sign.getData()).getFacing().getOppositeFace();
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Block blockSign = sign.getBlock();
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Block blockBelow = blockSign.getRelative(BlockFace.DOWN);
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Block blockBehind = blockBelow.getRelative(backwards);
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// If the block below this sign is a class sign, swap the order
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if (blockBelow.getType() == Material.WALL_SIGN || blockBelow.getType() == Material.SIGN_POST) {
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String className = ChatColor.stripColor(((Sign) blockBelow.getState()).getLine(0)).toLowerCase();
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if (arena.getClasses().containsKey(className)) {
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blockSign = blockBehind; // Use blockSign as a temp while swapping
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blockBehind = blockBelow;
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blockBelow = blockSign;
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}
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}
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// TODO: Make number of searches configurable
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// First check the pillar below the sign
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blockChest = findChestBelow(blockBelow, 6);
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// Then, if no chest was found, check the pillar behind the sign
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if (blockChest == null) blockChest = findChestBelow(blockBehind, 6);
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}
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// If a chest was found, get the contents
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if (blockChest != null) {
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InventoryHolder holder = (InventoryHolder) blockChest.getState();
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ItemStack[] contents = holder.getInventory().getContents();
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// Guard against double-chests for now
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if (contents.length > 36) {
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ItemStack[] newContents = new ItemStack[36];
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System.arraycopy(contents, 0, newContents, 0, 36);
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contents = newContents;
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}
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arena.assignClassGiveInv(p, className, contents);
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Messenger.tell(p, Msg.LOBBY_CLASS_PICKED, TextUtils.camelCase(className));
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if (price > 0D) {
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Messenger.tell(p, Msg.LOBBY_CLASS_PRICE, plugin.economyFormat(price));
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}
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}
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if (ClassChests.assignClassFromClassChestSearch(arena, p, ac, sign)) {
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return;
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return;
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}
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}
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// Otherwise just fall through and use the items from the config-file
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// Otherwise just fall through and use the items from the config-file
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@ -1126,15 +1086,6 @@ public class ArenaListener
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});
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});
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}
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}
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private Block findChestBelow(Block b, int left) {
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if (left < 0) return null;
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if (b.getType() == Material.CHEST || b.getType() == Material.TRAPPED_CHEST) {
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return b;
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}
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return findChestBelow(b.getRelative(BlockFace.DOWN), left - 1);
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}
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public void onPlayerQuit(PlayerQuitEvent event) {
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public void onPlayerQuit(PlayerQuitEvent event) {
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Player p = event.getPlayer();
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Player p = event.getPlayer();
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if (!arena.isEnabled() || (!arena.inArena(p) && !arena.inLobby(p) && !arena.inSpec(p))) {
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if (!arena.isEnabled() || (!arena.inArena(p) && !arena.inLobby(p) && !arena.inSpec(p))) {
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@ -9,6 +9,7 @@ import com.garbagemule.MobArena.commands.CommandInfo;
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import com.garbagemule.MobArena.commands.Commands;
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import com.garbagemule.MobArena.commands.Commands;
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import com.garbagemule.MobArena.framework.Arena;
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import com.garbagemule.MobArena.framework.Arena;
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import com.garbagemule.MobArena.framework.ArenaMaster;
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import com.garbagemule.MobArena.framework.ArenaMaster;
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import com.garbagemule.MobArena.util.ClassChests;
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import com.garbagemule.MobArena.util.TextUtils;
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import com.garbagemule.MobArena.util.TextUtils;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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@ -89,22 +90,7 @@ public class PickClassCommand implements Command
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if (!lowercase.equalsIgnoreCase("random")) {
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if (!lowercase.equalsIgnoreCase("random")) {
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if (arena.getSettings().getBoolean("use-class-chests", false)) {
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if (arena.getSettings().getBoolean("use-class-chests", false)) {
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Location loc = ac.getClassChest();
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if (ClassChests.assignClassFromStoredClassChest(arena, p, ac)) {
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if (loc != null) {
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Block blockChest = loc.getBlock();
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InventoryHolder holder = (InventoryHolder) blockChest.getState();
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ItemStack[] contents = holder.getInventory().getContents();
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// Guard against double-chests for now
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if (contents.length > 36) {
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ItemStack[] newContents = new ItemStack[36];
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System.arraycopy(contents, 0, newContents, 0, 36);
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contents = newContents;
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}
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arena.assignClassGiveInv(p, lowercase, contents);
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Messenger.tell(p, Msg.LOBBY_CLASS_PICKED, TextUtils.camelCase(lowercase));
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if (price > 0D) {
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Messenger.tell(p, Msg.LOBBY_CLASS_PRICE, am.getPlugin().economyFormat(price));
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}
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return true;
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return true;
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}
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}
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// No linked chest? Fall through to config-file
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// No linked chest? Fall through to config-file
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108
src/main/java/com/garbagemule/MobArena/util/ClassChests.java
Normal file
108
src/main/java/com/garbagemule/MobArena/util/ClassChests.java
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@ -0,0 +1,108 @@
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package com.garbagemule.MobArena.util;
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import com.garbagemule.MobArena.ArenaClass;
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import com.garbagemule.MobArena.Messenger;
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import com.garbagemule.MobArena.Msg;
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import com.garbagemule.MobArena.framework.Arena;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.Sign;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.inventory.ItemStack;
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public class ClassChests {
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public static boolean assignClassFromStoredClassChest(Arena arena, Player player, ArenaClass ac) {
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if (!arena.getSettings().getBoolean("use-class-chests", false)) {
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return false;
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}
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Location loc = ac.getClassChest();
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if (loc == null) {
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return false;
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}
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Block block = loc.getBlock();
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if (!(block.getState() instanceof InventoryHolder)) {
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Messenger.warning("Class chest location for class '" + ac.getConfigName() + "' is not a chest!");
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return false;
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}
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assignClassAndGrantChestItems(arena, player, ac, block);
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return true;
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}
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public static boolean assignClassFromClassChestSearch(Arena arena, Player player, ArenaClass ac, Sign sign) {
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if (!arena.getSettings().getBoolean("use-class-chests", false)) {
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return false;
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}
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// Start the search
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BlockFace backwards = ((org.bukkit.material.Sign) sign.getData()).getFacing().getOppositeFace();
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Block blockSign = sign.getBlock();
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Block blockBelow = blockSign.getRelative(BlockFace.DOWN);
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Block blockBehind = blockBelow.getRelative(backwards);
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// If the block below this sign is a class sign, swap the order
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if (blockBelow.getType() == Material.WALL_SIGN || blockBelow.getType() == Material.SIGN_POST) {
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String className = ChatColor.stripColor(((Sign) blockBelow.getState()).getLine(0)).toLowerCase();
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if (arena.getClasses().containsKey(className)) {
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blockSign = blockBehind; // Use blockSign as a temp while swapping
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blockBehind = blockBelow;
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blockBelow = blockSign;
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}
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}
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// TODO: Make number of searches configurable
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// First check the pillar below the sign
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Block block = findChestBelow(blockBelow, 6);
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// Then, if no chest was found, check the pillar behind the sign
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if (block == null) {
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block = findChestBelow(blockBehind, 6);
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}
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// If it's still null, we have no class chest
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if (block == null) {
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return false;
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}
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assignClassAndGrantChestItems(arena, player, ac, block);
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return true;
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}
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private static Block findChestBelow(Block b, int left) {
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if (left < 0) {
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return null;
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}
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if (b.getType() == Material.CHEST || b.getType() == Material.TRAPPED_CHEST) {
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return b;
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}
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return findChestBelow(b.getRelative(BlockFace.DOWN), left - 1);
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}
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private static void assignClassAndGrantChestItems(Arena arena, Player player, ArenaClass ac, Block block) {
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String classname = ac.getLowercaseName();
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InventoryHolder holder = (InventoryHolder) block.getState();
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ItemStack[] contents = holder.getInventory().getContents();
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// Guard against double-chests for now
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if (contents.length > 36) {
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ItemStack[] newContents = new ItemStack[36];
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System.arraycopy(contents, 0, newContents, 0, 36);
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contents = newContents;
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}
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arena.assignClassGiveInv(player, classname, contents);
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Messenger.tell(player, Msg.LOBBY_CLASS_PICKED, TextUtils.camelCase(classname));
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double price = ac.getPrice();
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if (price > 0D) {
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Messenger.tell(player, Msg.LOBBY_CLASS_PRICE, arena.getPlugin().economyFormat(price));
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}
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}
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}
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