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Modernize default classes.
The default classes now use string IDs for all items, and a couple of them now have starting potion effects.
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@ -1,15 +1,18 @@
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Knight:
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items: diamond_sword, potion:8197:3
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armor: 306,307,308,309
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items: diamond_sword, potion:instant_heal:3
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armor: iron_helmet, iron_chestplate, iron_leggings, iron_boots
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Tank:
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items: iron_sword, potion:8229:2
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armor: 310,311,312,313
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items: iron_sword, potion:instant_heal:2
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armor: diamond_helmet, diamond_chestplate, diamond_leggings, diamond_boots
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effects: slow, health_boost
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Archer:
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items: wood_sword, bow, arrow:256, potion:8197:3, bone
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armor: 298,299,300,301
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items: wood_sword, bow, arrow:256, potion:instant_heal:3, bone
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armor: leather_helmet, leather_chestplate, leather_leggings, leather_boots
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effects: speed
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Chemist:
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items: stone_sword, potion:16428:30, potion:16388:8, potion:16389:20, potion:8197:3, potion:8226:1
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armor: 314,315,316,317
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items: stone_sword, splash_potion:instant_damage:30, splash_potion:poison:8, splash_potion:instant_heal:20, potion:instant_heal:3
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armor: chainmail_helmet, chainmail_chestplate, chainmail_leggings, chainmail_boots
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effects: speed:1
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Oddjob:
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items: stone_sword, flint_and_steel, netherrack:2, tnt:4, potion:8197:3
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armor: 298,299,300,301
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items: stone_sword, flint_and_steel, netherrack:2, tnt:4, potion:instant_heal:3
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armor: leather_helmet, leather_chestplate, leather_leggings, leather_boots
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