Commit Graph

763 Commits

Author SHA1 Message Date
garbagemule
5f69152637 Version 0.96.5 2014-05-14 00:17:06 +02:00
garbagemule
ffa88cc545 Move scoreboard death() call for consistency. 2014-05-06 01:17:52 +02:00
garbagemule
8f95745b50 Add zero-score fix to the dead players on the scoreboards. 2014-05-06 01:16:47 +02:00
garbagemule
9e3848ce41 Disallow MA commands while conversing (guard for Setup Mode). 2014-05-06 01:13:02 +02:00
garbagemule
fb4bf3ad27 Guard against pressure plates in Setup Mode. 2014-05-06 01:12:16 +02:00
garbagemule
f633b77a9d Make mounts spawn as adults - sometimes ;) 2014-05-03 23:16:49 +02:00
garbagemule
2d4b6f20f2 Prevent mounted players from unmounting. 2014-05-03 22:32:24 +02:00
garbagemule
021b43179f Refactor weapon/armor checking, fix skulls resetting on damage. 2014-05-01 01:55:33 +02:00
garbagemule
0182132337 Keep dead players on scoreboards, but make them gray. 2014-05-01 01:34:10 +02:00
garbagemule
bd1e1b879e Remove dead players from scoreboards. 2014-04-27 00:00:53 +02:00
garbagemule
aa77255b18 Add option of showing both regions in Setup Mode. 2014-04-26 23:27:30 +02:00
garbagemule
9fb579b2ff Make start-delay stop auto-start. 2014-04-23 03:51:56 +02:00
garbagemule
2e366f4bee Prevent splash potions from hurting other players. 2014-04-23 03:42:17 +02:00
garbagemule
b3db962b2a Update plugin.yml towards next release. 2014-04-13 19:54:47 +02:00
garbagemule
786854c482 Version 0.96.4 2014-04-13 19:54:18 +02:00
garbagemule
fec6debf8a Add ArenaPlayerReadyEvent. 2014-04-12 16:26:49 +02:00
garbagemule
fefb3f1c0d Stop start-delay-timer instead of auto-start-timer on empty lobby.
Due to the start-delay-timer holding a reference to the
auto-start-timer as its internal callback, the start-delay-timer
should be stopped, when both timers should be stopped.
2014-04-12 16:17:58 +02:00
garbagemule
df9c0c2704 Add explicit comment to denote idempotence of method call. 2014-04-12 16:13:48 +02:00
garbagemule
7de3e55d58 Guard against null messages. 2014-04-12 15:52:47 +02:00
garbagemule
b5fbf09f8f MobArena no longer depends on Heroes. 2014-04-10 19:20:57 +02:00
garbagemule
4ce99aaa05 Return null before trying to add enchantments to null items. 2014-04-07 16:40:31 +02:00
garbagemule
f96eb5ac47 Manually copy arena container contents; fixes reduce-to-0 bug. 2014-04-07 00:55:17 +02:00
garbagemule
c954234229 Only show death messages to arena players. 2014-04-03 22:47:59 +02:00
garbagemule
aa42ad4fd5 Update plugin.yml towards next release. 2014-03-21 00:33:54 +01:00
garbagemule
725e0004d9 Version 0.96.3 2014-03-21 00:33:34 +01:00
garbagemule
fc04861552 MobArena no longer depends on Spout. 2014-03-20 13:35:32 +01:00
garbagemule
91bf71f1fc Merge pull request #237 from EhhChris/patch-1
CraftBukkit to Bukkit & Dependency Links
2014-03-20 13:34:17 +01:00
garbagemule
71fe565316 Make Obsidian Bomb skip non-air blocks and look upwards for one. 2014-03-17 04:17:08 +01:00
garbagemule
515fbc6a22 Force monster targetting to be restricted to arena players. 2014-03-17 04:15:59 +01:00
EhhChris
9e7f21c389 CraftBukkit to Bukkit & Dependency Links
As far as compiling for me, I can only do so with Bukkit, not Craftbukkit because of the getMaxHealth operations. Also added current links for dependency downloads.
2014-03-10 10:33:53 -04:00
garbagemule
ca6ee0ea3e Fix arrows not getting removed at arena end. 2014-03-03 16:38:54 +01:00
garbagemule
3e025ef8be Enforce English locale for decimal formatting in config-file. 2014-03-01 13:58:24 +01:00
garbagemule
8a17c72b4b Make sure to copy all the important bits of a wave... This system needs refactoring... 2014-02-26 08:32:19 +01:00
garbagemule
7d14b1b10a Implement start-delay-timer.
The StartDelayTimer wraps the AutoStartTimer and provides a means of
"locking" the lobby until a configurable time has passed. During this
time, it is possible for other players to join the lobby and ready up,
but the arena will not start until the StartDelayTimer has run out,
after which the AutoStartTimer is started (if applicable).

New per-arena setting: start-delay-timer: [seconds]
New announcement: arena-start-delay
2014-02-25 04:36:35 +01:00
garbagemule
5e83c4e7e9 Use correct announcement in AutoStartTimer. 2014-02-25 04:33:43 +01:00
garbagemule
4299353ded Get rid of unnecessary inner classes in AutoStartTimer. 2014-02-25 04:21:58 +01:00
garbagemule
066341ba30 Replace the old AutoStartTimer with the new one. 2014-02-25 03:41:32 +01:00
garbagemule
00060ad5a4 Add new AutoStartTimer using timer framework.
This commit only adds the new timer, but doesn't put it into use.
2014-02-25 03:34:35 +01:00
garbagemule
67535eed93 Null internal timer in CountdownTimer on finish. 2014-02-25 03:32:44 +01:00
garbagemule
bf8c244fce Add utility class for timer package. 2014-02-25 02:11:43 +01:00
garbagemule
937faea5e0 Add setDuration(long) method to CountdownTimer.
The purpose of this method is to allow initialization of the duration
post-construction for convenience.
2014-02-25 02:05:49 +01:00
garbagemule
f8460d5030 Add documentation to TimerCallback 2014-02-25 01:21:26 +01:00
garbagemule
a95ab27d5e Add Timer framework.
This framework consists of interfaces and classes for managing various
kinds of timers. The Timer interface models a timer with configurable
tick intervals. The TimerCallback interface provides a means of adding
logic to the following timer events: onStart, onStop, onFinish and
onTick.

Timer implementations include a CountdownTimer (kitchen timer), and a
StopwatchTimer, which should both be self-explanatory.

The purpose of this framework is to add a means of creating a very
generalized approach to timers, in hopes of abstracting away some of
the Bukkit scheduling for easy maintenance and increased portability.

Future work:
- Port auto-start-timer
- Port boss abilities
- Port spawner
- Create 'delay-timer' as per DBO ticket request.
- Create various types of cooldowns, delays, etc.
2014-02-25 01:09:03 +01:00
garbagemule
f85f9e20d7 Add copy() method to Wave interface.
When the WaveManager is queried for the next wave to be spawned via
the next() method, it now returns a copy of the wave instead of the
wave itself. This is because waves (boss waves in particular) have
state, and this state is transferred to the next occurrence of the
given wave. This caused recurrent boss waves to inconsistently share
state, which resulted in the BossAbilityThread bailing early after
the first occurrence of the boss wave it belonged to. By copying
the initial wave state in the WaveManager, the issue is fixed.

Fixes: http://dev.bukkit.org/bukkit-plugins/mobarena/tickets/1220/
2014-02-24 17:22:20 +01:00
garbagemule
92c4ce1a8b Fix per-arena protect flag. 2014-02-11 17:27:37 +01:00
garbagemule
ea497e42c2 Fix typo in join-arena-is-running announcement. 2014-02-10 01:10:38 +01:00
garbagemule
a527c4a842 Remove obsolete item storing for RepairableContainer. 2014-02-06 04:41:21 +01:00
garbagemule
96870e826b Fix NPE in upgrade map parsing. 2014-02-06 01:07:29 +01:00
garbagemule
7b51fb678c Add command for picking classes in the lobby. 2014-02-02 00:49:59 +01:00
garbagemule
e02f437c2a Fix per-wave spawnpoints-node. 2014-01-27 23:36:48 +01:00