### General data ### Statistics for overall information about the arena, such as ### times played, durations, max players seen, total kills, etc. general-info: total-games-played: 0 total-duration: 0:00:00 longest-session-duration: 0:00:00 most-players: 0 highest-wave-reached: 0 total-monsters-killed: 0 ### Class specific data ### How many times has each class been played, and how many kills, how ### much damage, etc. does the class make/do/take. classes: overall-distribution: # Percentages can be calculated with / total-count * 100. total-count: 0 #classes: # overall-distribution: # total-count: 0 # archer: # kills: # damage-done: # damage-taken: # accuracy: # knight: # kills: # damage-done: # damage-taken: # accuracy: # ... ### Reward data ### Totals for all rewards given, perhaps good for balancing? rewards: total-given: # This might be useless information, I don't know. # Might have to make it data values instead of Material names? money: 0 ### Player data ### Total games played, kills, damage, swings and hits (for accuracy), and how ### many times the player has played as each class. players: {} # garbagemule: # games-played: 5 # kills: 4 # damage-done: 251 # damage-taken: 102 # swings: 1820 # hits: 1214 # classes-played: # archer: 2 # ... # Agnate: # ...