recurrent: def1: type: default priority: 1 frequency: 1 monsters: zombies: 10 skeletons: 10 spiders: 10 creepers: 10 wolves: 10 spec1: type: special priority: 2 frequency: 4 monsters: powered-creepers: 10 zombie-pigmen: 10 angry-wolves: 10 blazes: 10 single: swarm1: type: swarm wave: 6 monster: slime amount: low boss1: type: boss wave: 10 monster: cave_spider health: high abilities: arrows, root-target, throw-nearby