mirror of
https://github.com/garbagemule/MobArena.git
synced 2024-12-26 19:18:47 +01:00
60 lines
1.8 KiB
Java
60 lines
1.8 KiB
Java
import org.bukkit.entity.LivingEntity;
|
|
import org.bukkit.entity.Player;
|
|
|
|
import com.garbagemule.MobArena.framework.Arena;
|
|
import com.garbagemule.MobArena.waves.MABoss;
|
|
import com.garbagemule.MobArena.waves.ability.*;
|
|
|
|
@AbilityInfo(
|
|
name = "Living Bomb",
|
|
aliases = {"livingbomb"}
|
|
)
|
|
public class LivingBomb implements Ability
|
|
{
|
|
/**
|
|
* How many ticks before the bomb goes off.
|
|
*/
|
|
private final int FUSE = 60;
|
|
|
|
/**
|
|
* How close players must be to be affected by the bomb.
|
|
*/
|
|
private final int RADIUS = 3;
|
|
|
|
/**
|
|
* How many ticks players affected by the bomb should burn.
|
|
*/
|
|
private final int AFTERBURN = 40;
|
|
|
|
@Override
|
|
public void execute(final Arena arena, MABoss boss) {
|
|
// Grab the target, or a random player.
|
|
LivingEntity target = AbilityUtils.getTarget(arena, boss.getEntity(), true);
|
|
|
|
// We only want players.
|
|
if (target == null || !(target instanceof Player))
|
|
return;
|
|
|
|
final Player p = (Player) target;
|
|
p.setFireTicks(FUSE + 5);
|
|
|
|
// Create an explosion after 4 seconds
|
|
arena.scheduleTask(new Runnable() {
|
|
public void run() {
|
|
// If the player died, or if they put out the fire.
|
|
if (!arena.isRunning() || !arena.inArena(p) || p.getFireTicks() <= 0) {
|
|
return;
|
|
}
|
|
|
|
// Explode!
|
|
arena.getWorld().createExplosion(p.getLocation(), 1F);
|
|
|
|
// And set every nearby player on fire!
|
|
for (Player nearby : AbilityUtils.getNearbyPlayers(arena, p, RADIUS)) {
|
|
nearby.setFireTicks(AFTERBURN);
|
|
}
|
|
}
|
|
}, FUSE);
|
|
}
|
|
}
|