Updated Setting up the config file (markdown)

garbagemule 2011-07-04 06:21:00 -07:00
parent 911af1eefe
commit 1105ac448e

@ -101,7 +101,7 @@ The settings-branch is quite extensive, and besides the `world`-node, it is basi
* `monster-infight: [true|false]` - If false, monsters will no longer damage each other.
* `first-wave-delay: <time>` - The time (in seconds) before the first wave of monsters upon arena start.
* `wave-interval: <time>` - The time (in seconds) between each new wave of monsters. If wave-clear: true, set this low (3-5).
* `special-modulo: <amount>` - Every x waves will be special waves. For instance, if set to 4, every 4th wave will be a special wave.
* `special-modulo: <wave>` - Every x waves will be special waves. For instance, if set to 4, every 4th wave will be a special wave.
* `max-idle-time: <time>` - The time (in seconds) the arena players have to kill another monster. If no monster is killed after x seconds of arena start or the last kill, the arena will end. Useful for keeping players from dragging out arena fights.
I recommend the default settings, but most of them can be changed without problems. Note that `force-restore` and `require-empty-inv-join` should be set to false and true respectively, if you don't want to risk file I/O problems (they are rare, but they do happen).