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Updated Setting up the config file (markdown)
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@ -135,7 +135,17 @@ classes:
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### Mounts
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To give a class a horse mount, give it a hay block in the items-list (or place a hay block in the class chest). The item stack amount (in the first encountered stack) determines the variant and barding of the horse in a bit string pattern similar to the UNIX file permissions. To calculate the item stack amount, use [this tool](http://garbagemule.binhoster.com/mobarena/tools/mount/). In the example above, every player that picks the **Crusader** class will have a white horse with gold barding upon arena start. The mounts are invincible.
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To give a class a horse mount, give it a hay block in the items-list (or place a hay block in the class chest). The item stack amount (in the first encountered stack) determines the variant and barding of the horse. You can use this table to figure out which hay block amount you need for your desired variant and barding:
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| | **None** | **Iron** | **Gold** | **Diamond** |
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| ------------ |:--------:|:--------:|:--------:|:-----------:|
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| **Horse** | 1 | 9 | 17 | 25 |
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| **Donkey** | 2 | 10 | 18 | 26 |
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| **Mule** | 3 | 11 | 19 | 27 |
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| **Skeleton** | 4 | 12 | 20 | 28 |
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| **Undead** | 5 | 13 | 21 | 29 |
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In the example above, every player that picks the **Crusader** class will have a white horse with gold barding upon arena start. The mounts are invincible.
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<pre>
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classes:
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Crusader:
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