From 232cdcb3b55ca7f0b35bf3bc1fb4c5c9495c5dc0 Mon Sep 17 00:00:00 2001 From: garbagemule Date: Tue, 3 Mar 2020 21:20:20 +0100 Subject: [PATCH] Updated Setting up the config file (markdown) --- Setting-up-the-config-file.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Setting-up-the-config-file.md b/Setting-up-the-config-file.md index eb96c7e..45d3032 100644 --- a/Setting-up-the-config-file.md +++ b/Setting-up-the-config-file.md @@ -126,6 +126,8 @@ The optional `unbreakable-weapons` and `unbreakable-armor` nodes can be used to unbreakable-weapons: false unbreakable-armor: false +Note that items received from upgrade waves are not made unbreakable regardless of these flags. + ### Per-class permissions Using the optional `permissions`-node, you can give classes special permissions to customize them even more. Each permission must be listed with a dash (-) in front of it. If you want a class to _not_ have a permission, put a dash/minus at the very beginning of the permission node. In the example above, the **Archer** class will be able to use the EffectiveArrows plugin, but won't be able to use `/ma leave` (meaning it's impossible to leave the arena without dying).